08 June 2008, 19:25 | #281 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,014
|
Quote:
There is a +2 trainer by Weetibix for Double Dragon II. I don't know if it's really necessary to train this again, but I haven't finished the game with the trainer, so I don't know if there are any problems with this version. |
|
08 June 2008, 23:42 | #282 |
Wannabe asm coder ;)
Join Date: May 2002
Location: The Netherlands
Age: 47
Posts: 459
|
The ECS version (4.01) was never cracked / trained... the one out only works on kickstart 1.2 machines. Hence the request for that specific version...
|
08 June 2008, 23:45 | #283 |
HOL Team Member
Join Date: Dec 2001
Location: Manchester
Posts: 2,529
|
The ocs one works fine with kickstart 1.3, just not ECS machines.
|
09 June 2008, 04:37 | #284 |
Registered User
Join Date: Jul 2005
Location: -
Posts: 1,698
|
|
09 June 2008, 07:00 | #285 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,014
|
Hi demoniac,
it was a request for an enhanced trainer with levelskip option. Btw : There is also a +4 by Full Evil |
09 June 2008, 11:46 | #286 |
Zone Friend
Join Date: Dec 2005
Location: Tampere
Age: 41
Posts: 600
|
I have tried all those DD2 versions from TOSEC with real Amiga + Kick1.3. The hacked "ACU" version is the only one to work with this configuration. Sadly this version has some corrupted GFX.
|
09 June 2008, 21:29 | #287 |
Registered User
Join Date: Jul 2005
Location: -
Posts: 1,698
|
|
09 June 2008, 23:51 | #288 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,014
|
I don't think it's worth the hassle to do a level skipper, even if Cadaver can be a bit annoying from time to time. If you're playing with WinUAE you can use the save state function to play it in short sessions and progress to the level where you want to play.
|
10 June 2008, 19:46 | #289 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
|
Sorry I didn't realise that adding a level skip was a tough thing to do. I know absolutely sod all about coding and thought it might be relatively easy.
No Worries |
10 June 2008, 19:55 | #290 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,018
|
A level skipper for Cadaver most likely will not work, as I recall, objects you collect on the way can be used in later levels, level skipping will mean you won't have certain objects and thus won't be able to complete the game.
|
10 June 2008, 20:45 | #291 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
|
Galahad
I know you can take objects with you through the levels but I'm not sure that they are essential items for completing the level. IIRC every level contains everything you need to complete that level. I'm prepared to be proved wrong on this but this is how I remember it. |
13 June 2008, 13:02 | #292 |
Posts: n/a
|
Custodian +6/4 is in The Zone.
|
13 June 2008, 15:40 | #293 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,014
|
|
13 June 2008, 20:37 | #294 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,865
|
Just a friendly tip, please use decrunchers that are 060 compatible (add a CacheClearU before jumping into the decrunched code, you'll have to add a CPU and OS check as well for this). I just tried it on my A4k and the trainer crashes if I don't disable caches. I know this is an old game and all but as you did the trainer in 2008 it would be nice to have them 060 compatible at least.
|
13 June 2008, 20:40 | #295 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,865
|
Quote:
Depends on how bored I am though as I found the game rather easy. While playtesting it once i finished cracking it I could complete it without any problems without any kind of trainer. |
|
13 June 2008, 23:46 | #296 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,014
|
Quote:
|
|
14 June 2008, 00:56 | #297 |
Registered User
Join Date: May 2004
Location: Somewhere secret
Age: 50
Posts: 366
|
Sting, send me one of your a4000 and an 060, and I'll train it for you and include the cache clears...
|
14 June 2008, 02:19 | #298 | |
Registered User
|
Quote:
|
|
14 June 2008, 02:47 | #299 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,865
|
Quote:
Hmm, maybe I should post my Ninja Remix crack+680x0 fix here in the thread, I finished it back in February 2007 and probably won't write the tutorial anyway. |
|
14 June 2008, 02:49 | #300 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,865
|
Hehe, the 4000 wouldn't be a problem, however, I only have one 060 board. Bad luck for you. :P
Last edited by StingRay; 14 June 2008 at 12:41. Reason: fixed stupid typo :) |
Currently Active Users Viewing This Thread: 2 (0 members and 2 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Oldest trained games? | Codetapper | Retrogaming General Discussion | 12 | 21 May 2014 14:45 |
How do I start ATX trained games? | retrogamer | support.Games | 2 | 08 May 2013 07:02 |
Hot trained games not in Tosec! | mai | project.TOSEC (amiga only) | 539 | 06 February 2011 16:01 |
James Pond Aquatics Games... Trained! | JohnnyWalker | request.Old Rare Games | 9 | 12 January 2011 15:40 |
Which games should be trained? | Old Fool | Retrogaming General Discussion | 32 | 10 December 2010 03:46 |
|
|