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#281 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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While cleaning up the source code I noticed a couple small performance regressions. made another quick update, it can be downloaded from the first post.
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#282 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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TFEConfig 0.7 is out, and it supports the new strafe input action.
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#283 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,466
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Many thanks for the continued support
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#284 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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And many thanks to everyone who helped with testing and finding bugs. I released the complete source code, the link is in the first post. The last step is putting the complete package on Aminet, and this one is in the can.
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#285 |
Registered User
Join Date: Sep 2005
Location: France
Posts: 507
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Very nice. This 1.0 version gives me 3 to 5 FPS more on my A4000 68060/50 rig, now about 17-20 FPS in AGA.
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#286 |
Registered User
Join Date: Sep 2005
Location: France
Posts: 507
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However, i may have found a small ingame bug.
See the level 6 when we have to free Crix Madine from Imperial prison. There is an area where you need to press switches with E to deactivate glowing forcefield. To get out, you need to crouch and press the switch behind a desk. Since i have upgraded to the latest version, it seems impossible to activate that switch, as i did before with a previous version. Hence, it becomes impossible to get out of there. Is it possible that some change has messed up with this? I need to retry with the previous version from the start of this level to be sure. ![]() The switch should work like at 16:30 in this vid [ Show youtube player ] Last edited by Calabazam; 03 September 2023 at 01:59. |
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#287 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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It's possible that crouch and use are mapped to keys that can't be pressed simultaneously due to keyboard matrix limitations. Just release crouch shortly before pressing use and it'll work.
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#288 |
Registered User
Join Date: Sep 2005
Location: France
Posts: 507
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I use a regular A1200 keyboard.
Problem is that i have passed this point easily before, but failed at my last two attemps since i upgraded to last executable. Will try again later. Does the game work with external usb keyboard through poseidon by the way? |
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#289 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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The regular A1200 keyboard has a lot of keys you can't press together, see this chart of blocking keys:
http://amigadev.elowar.com/read/ADCD.../node017A.html Nothing was changed regarding the keyboard input, so without further information my only advice is to release the crouch key before pressing use. edit: Sorry, I missed the last part of your question. The game uses regular IDCMP messages for keyboard input, so as long as Poseidon generates these it should work in theory. Last edited by BSzili; 03 September 2023 at 18:13. |
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#290 |
Registered User
Join Date: Sep 2005
Location: France
Posts: 507
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Yes you were right, those two keys won't work together. I guess this a the first occurence in the game where one need to activate a button from a crouched position without something above keeping the player crouched, and i passed it casually before until i thought too much about key press. I have finished that level now (last part with moving platforms is not easy).
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#291 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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Glad to know it worked! There are only a couple of places where switches / doors are placed so low, so it's usually not a problem. Would you mind sharing which two keys you are using, just to verify that it's a keyboard matrix issue.
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#292 |
Registered User
Join Date: Sep 2005
Location: France
Posts: 507
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Ctrl to crouch and E to activate.
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#293 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,466
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#294 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,667
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Not a clash - but since Ctrl is a modifier, pressing it with another key modifies that other key. So the game does not see that "e" is pressed.
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#295 |
Registered User
Join Date: Feb 2017
Location: Ireland
Posts: 758
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I don't suppose it would be possible to map the middle mouse scroll wheel button as crouch?
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#296 |
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 654
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#297 |
A3000-Fan
Join Date: Sep 2008
Location: Germany
Posts: 321
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#298 | ||
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,667
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Quote:
Quote:
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#299 | ||
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,685
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Quote:
Quote:
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#300 |
A3000-Fan
Join Date: Sep 2008
Location: Germany
Posts: 321
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I had a (obviously too) quick look in the readme file and didn’t see this information
![]() Thanks to both of you. |
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