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Old 13 November 2022, 15:41   #281
acd2001
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keirf disk-utilities 2022-11-13 git fdea43a
Added ubi protection format that covers 14 games and proabably more,
added Aunt Arctic Adventure and Cosmo Ranger custom formats.

Last edited by acd2001; 14 November 2022 at 17:28.
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Old 13 November 2022, 15:44   #282
BarryB
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Abaddon has now supported the Ubi-Soft protection used on these games (and possibly others):

Aunt Arctic Adventure
Cosmo Ranger
Final Command
Fred
Iron Lord
Limes & Napoleon
Minos
My Funny Maze
Puffy's Saga
RanX
Scorpio
Takado
Zombi
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Old 14 November 2022, 17:27   #283
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keirf disk-utilities 2022-11-14 git bb77a4b

Fix typo: ubi_protecton.c -> ubi_protection.c
ubi_protection: Fix out-of-range memory accesses.
disposable_hero: Fix buffer allocation lengths.
Fix typo: Disposable Heroes -> Disposable Hero
Fix typo: protecton -> protection

Last edited by acd2001; 15 November 2022 at 17:22.
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Old 14 November 2022, 22:24   #284
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This update was my fault

I found the probe_all parameter was causing segmentation errors and aborting, Keir found the problem and fixed it, as well as fixing a few other things

Thanks again for compiling this!
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Old 14 November 2022, 23:21   #285
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Actually it was my fault . There will more than likely be another update to the UBI protection tomorrow.


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Old 15 November 2022, 03:28   #286
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Updated the UBI Protection and it is now working correctly again
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Old 15 November 2022, 11:11   #287
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Originally Posted by Abaddon View Post
Updated the UBI Protection and it is now working correctly again
At least it's fixed now
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Old 15 November 2022, 17:21   #288
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keirf disk-utilities 2022-11-15 git ffe38c0
updated raw decoding to match the other main write method.
Fixed missing continue statement

Last edited by acd2001; 18 November 2022 at 17:08.
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Old 15 November 2022, 19:53   #289
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Quote:
Originally Posted by acd2001 View Post
keirf disk-utilities 2022-11-15 git ffe38c0
updated raw decoding to match the other main write method.
Fixed missing continue statement
They're keeping you busy, lol
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Old 18 November 2022, 17:08   #290
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keirf disk-utilities 2022-11-18 git c5ff958

Reworked Rainbow Arts Protection to reduce the number of track types and
renamed Ooops Up protection to Demonware. (#144)
Moved the jinks protection to rainbow arts and reworked the street cat,
mission elevator, crystal hammer protection incorporated into jinks protection.
Renamed Ooops Up to Demonware. Now supports The Power, Bad Cat, Spaceport, etc

Last edited by acd2001; 20 November 2022 at 17:33.
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Old 18 November 2022, 21:43   #291
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The protection check occurs right before the printing page appears. If the protection fails, the game goes into an infinite loop. If you made it to where you enter you name then it isn’t a protection issue.


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Old 20 November 2022, 06:02   #292
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Quote:
Originally Posted by PascalDe73 View Post
Hi,
Many Thanks for Your answer.
You are right the game stops on track 80 (black screen) just before the screen with the printer paper. So it's protection... Is there any special information to sent to J-F Del Nero(HXC2001) about this type of protection ... With that, maybe, He tries to correct this? Obviously from the IPF converted to HFv3 because it would be the conversion that would be bad...
Best regards,
Pascal
The protection is a multi track protection.

Track 79.0
- sync 0x44894489
- data 0x554A52AA - Decoded will be the offset used on track 80.1

Track 79.1
- sync 0x44894489
- data irrelevant

Track 80.1
- sync 0x44894489
- data random until the offset (value at the offset will be shifted until it equals 0x4489)

I have uploaded an IPF of mission elevator created with disk-analysis that has a wider sweet spot. See if it works after the conversion.
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Old 20 November 2022, 17:32   #293
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keirf disk-utilities 2022-11-20 git e6ac47c
Added Garrison and Garrison II

Last edited by acd2001; 25 November 2022 at 14:40.
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Old 20 November 2022, 22:33   #294
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Quote:
Originally Posted by acd2001 View Post
keirf disk-utilities 2022-11-20 git e6ac47c
Added Garrison and Garrison II
Mr Garrison ?
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Old 20 November 2022, 23:34   #295
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MKay!

Abaddon may be tweaking his Garrison format as his two PAL dumps were different to my two PAL dumps which he used to create the decoder!

Quote:
The track lengths are different for the empty and the protection track on both of the dumps I have, so I will need to tweak the protection decoder for this.
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Old 21 November 2022, 00:12   #296
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MKay!

Abaddon may be tweaking his Garrison format as his two PAL dumps were different to my two PAL dumps which he used to create the decoder!
Can I have access to Abaddon Dumps of Garrison I/II ?

thanks
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Old 21 November 2022, 01:22   #297
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I don't have them, best ask Abaddon
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Old 21 November 2022, 14:27   #298
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I'll upload my 2 PAL dumps of Garrison to the Zone later today. The protection tracks are the only issue. The bit length is different for each of the versions I have. I'm hoping I get time this week to rework the protection decoder.
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Old 21 November 2022, 23:55   #299
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Originally Posted by Abaddon View Post
I'll upload my 2 PAL dumps of Garrison to the Zone later today. The protection tracks are the only issue. The bit length is different for each of the versions I have. I'm hoping I get time this week to rework the protection decoder.
Will help and tell you
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Old 22 November 2022, 05:14   #300
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Will help and tell you
Uploaded to the zone
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