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#281 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
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[Update] I made music work! Was a matter of wrong file name!
I made a video of it, my WinUAE is old hence is a bit slow but gives the idea [ Show youtube player ] So here are the songs that I mapped so far for mod rename: 01.mod = combat 1 02.mod = combat 2 03.mod = combat 3 05.mod = sorceress 08.mod = knight 11.mod = warlock 16.mod = sea 17.mod = strangeland 18.mod = grasslands 42.mod = main menu (have the one from Price of Loyalty for now) [if i go in another window outside the emulator the game accelerates so i used that for waiting my turn] Last edited by saimon69; 25 October 2022 at 19:00. |
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#282 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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Even if your winuae is old, doesn't it have cpu settings with "fastest possible" ?
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#283 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 46
Posts: 1,112
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Meynaf
I just realized this morning how long this thread became. Haven't tried this game yet, don't know why as I really like the genre, played King's bounty several times and half the times when I started a Mc emulator, the reason was HOMM 1 & 2. I became really curious to see how it will run on my Amiga. |
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#284 | |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
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Quote:
A suggestion: in the black/white mouse option that uses the system one, could we have it change shapes contextually too? (will need some custom cursors made) |
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#285 | |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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Quote:
That's possible. But does it really make a speed difference to use the "black/white" mouse option vs the normal one ? |
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#286 | |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
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Quote:
If i have occasion to go back in italy and try on my real 1200/030 (will need a new hard drive, mine is full) i could compare performances too Last edited by saimon69; 24 October 2022 at 18:24. |
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#287 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
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Seems to me the replayroutine might need some work: hear the difference between that and protracker - concerning the oboe in instance, it seems to be a bit harsher at the beginning of the sample, made a video using a newer WinUAE version (that is why is faster) - that of course omitting the WinUAE occasional stutters (when the meter on bottom right become yellow)
[ Show youtube player ] |
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#288 | |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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Quote:
But no, the replayroutine does not need some work. If it did, then Delitracker2's replay routine also does as they play exactly the same. Creating the mods with PC software does not help either. Might be the reason they play differently. In addition, if your machine is fast enough to move the horse at that speed, then your settings are what need some work. That stuttering is horrible, and - more important - shouldn't be there. |
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#289 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
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17.mod is supposed to be strangeland aka dirt, but is loaded by the warlock castle too (warlock seemingly is 11.mod)
I put a temporary music pack for testing in the zone [EDIT] a link to the temporary music pack in my google drive: HOMM 2 Amiga Test music Pack Last edited by saimon69; 31 October 2022 at 16:36. Reason: added google drive link |
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#290 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
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Made a better capture using the latest WinUAE i have (3.5)
All OK beside a slowdown at the end that might be due to my laptop having only 4 gig of RAM AND win10 [ Show youtube player ] |
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#291 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,594
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Heroes reviewed by LemonAmiga! (not the music version but is ok)
[ Show youtube player ] |
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#292 | ||
Local Moderator
Join Date: Oct 2009
Location: Lancashire, UK
Age: 48
Posts: 1,633
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Quote:
Quote:
![]() I actually prefer the sound effects as I like to hear the sounds of battle, so probably would have not used music except for the title screen. It was a joy to play and review the game finally, after hearing so many good things about it. I refuse to play PC games unless they are on Amiga! ![]() There is a comment on the Lemon video asking if this is native RTG or AGA? Maybe you can answer? |
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#293 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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#294 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 46
Posts: 1,112
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Can be it's screen promoted with modepro?
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#295 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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#296 |
Registered User
![]() Join Date: Apr 2008
Location: France
Age: 41
Posts: 470
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Hi all ! Out of curiosity, would it be possible in the future to implement output to an external MIDI device ? I'm well aware only a couple of people would use this feature :-)
Cheers & thanks so much for all your work ! ![]() |
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#297 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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What we have here is not general MIDI but XMI. If you can find some software able to play this...
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#298 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,667
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XMI is not an alien format. It can even be converted to standard MIDI:
https://www.vgmpf.com/Wiki/index.php...XMI#XMI_to_.3F |
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#299 | |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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Quote:
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#300 |
Registered User
![]() Join Date: Apr 2008
Location: France
Age: 41
Posts: 470
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Thx for your replies !
It seems Ultima 7 uses XMI files ! So the Exult engine is probably able to play them ? |
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