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#281 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 43
Posts: 747
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Your version really is a massive improvement on the original Amiga Final Fight.
I see you included a few things back, like Damno breaking through the door and calling for support, which is great. I'm wondering what shortcuts wouldn't have been necessary when you would've left out Maki. But I leave that to your artistic freedom ![]() I really really dislike the facechange on Cody, my favourite character in the game ![]() Finally, also music back in the game ! Richard did wonders with 512k, but it really helped this game to step up with the RAM requirements. Good job !!! ![]() |
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#282 |
Guru Meditating
Join Date: Jun 2014
Location: England
Posts: 2,367
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I think this is an astonishing achievement! If this had been around in 1990 when I got my A500 I’ve have been absolutely over the moon. Many thanks for the release.
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#283 | |
Registered User
Join Date: Jan 2007
Location: near Vienna/Austria
Posts: 391
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Quote:
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#284 |
Registered User
Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 3,002
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Amazing, if we had this back in the day... ;-)
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#285 |
Registered User
Join Date: Dec 2006
Location: france
Age: 45
Posts: 225
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Can anyone put the disks in the zone?
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#286 |
Registered User
Join Date: Mar 2007
Location: Mallorca,Spain.
Age: 44
Posts: 1,154
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I was amazed by the quality of the conversion. At the same time, another conversion is being made to Megadrive, logically with a superior technical section but at gameplay this Amiga conversion seems more faithful to the arcade even than the Megadrive one. I am a big fan of Final Fight, it is my favorite arcade machine and I know it very well. I think this conversion captures the essence taking into account the hardware differences with the arcade. The only thing I didn't like is that it seems much easier than the arcade.
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#287 |
Registered User
Join Date: Mar 2007
Location: Mallorca,Spain.
Age: 44
Posts: 1,154
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#288 |
Registered User
Join Date: Nov 2021
Location: Utrecht/Netherlands
Posts: 339
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Looks like arcade perfect
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#289 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,438
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Zoned
At least some project completed! I had done a whdload slave for the test version, I'm going to have to redo it for that version. |
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#290 |
Registered User
Join Date: Feb 2012
Location: United Kingdom
Posts: 3,223
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Fantastic! What an achievement! I've yet to test this but I'm sure it'll look perfect running on a CRT!
Well done for giving a complete project - updates, tweaks etc are normal and do them in your own time but is this something you feel you could open source? |
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#291 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,090
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#292 |
Registered User
Join Date: Dec 2006
Location: france
Age: 45
Posts: 225
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So good to see what could be done on simple OCS hardware......Well done
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#293 |
Registered User
Join Date: Mar 2007
Location: Mallorca,Spain.
Age: 44
Posts: 1,154
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After playing it I was even more impressed than after watching the video. The arcade gameplay and most things are perfectly transferred from the arcade. Indeed the game is easier although the arcade enemy patterns are present in an easier way. There is less food and more damage to compensate. The most important thing of all is that it is impressive how it moves and how it looks and it is super fun. Thank you for creating this project and I hope you continue to improve it, even if it is little by little. It wasn't difficult to beat the Amiga beat em ups but this game sets the bar very high and on top of that it's my favorite arcade game.
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#294 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 861
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Awesome. Thank you Brick Nash.
@Jotd Yes, the game requires a real slave. With the generic slave, the game goes too fast if you don't cycle the CPU under WinUAE. |
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#295 |
Registered User
Join Date: Apr 2020
Location: Calvi Risorta
Posts: 177
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I can't believe you released it, I can only say thank you on behalf of my 1200!!!!
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#296 | |
Registered User
Join Date: Jul 2005
Location: -
Posts: 1,704
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Quote:
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#297 |
Registered User
Join Date: May 2020
Location: Figueira da Foz
Posts: 458
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That's quite an achievement! Congrats
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#298 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,635
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Whow, this is great news! Looking forward to try it out. Thanks
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#299 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 302
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Loved the arcade version and played a lot on the A500 back then.
Seemed to me OK, but not anymore. This rocks though. Thank you. |
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#300 |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,705
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