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Old 23 August 2019, 23:01   #261
wairnair
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Quote:
Originally Posted by Retro1234 View Post
O that's a shame but never mind.

Can I make a request Alone in the Dark and Larry 6
yeah I'll let that go

The Larry6 I have in an old hvf freezes on start, ss and basilisk.
AITD works, could be even a good joypad candidate. I'll see how it likes macjoypad and joymouse, also window centering due to 320x200
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Old 24 August 2019, 00:19   #262
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Quote:
Originally Posted by wairnair View Post
- On 7.6.1 open MacOS/Apple Extras/AppleScript/Script Editor
- Run empty script
- Error comes up
just a curiosity: but applescript works in 7.5.5?
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Old 24 August 2019, 10:13   #263
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Very nice project with good results !

Keep up the good work
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Old 24 August 2019, 10:17   #264
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AppleScript on 7.5.5: couldn't install it due to the installer's mount script doesn't want to run. 7.5.X is supposed to have it by default, but mine doesn't. Didn't bother to reinstall 7.5.5, etc.

Alone in the Dark: added it to the CD, runs great in 320x200. You can use the joypad to do everything in-game EXCEPT press the 320x200 button without mouse on startup.. I'll have to figure out a workaround for that.
This would've been a hit back then..
I'll upload the current CD to Mega tomorrow.

edit: for AITD I used AmigaAGA-EVD because it supports 320x256 and its slightly lower performance won't matter much at that low res.

Last edited by wairnair; 24 August 2019 at 11:01.
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Old 24 August 2019, 15:23   #265
Retro1234
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Brilliant Alone in the Dark was a great game and would of been brilliant to have on the CD32 back then.

Quote:
Originally Posted by Retro1234 View Post
Ok Akiko support maybe try http://aminet.net/package/util/boot/PatchChunky11

and with TF330 probably need as-well http://aminet.net/package/util/misc/AkikoTFFix

I've also sent a Email to Christian Bauer asking about a Akiko Graphics driver.
PatchChunky might work with AGA-EVD it's supposed to work with system friendly stuff but I only found one reference to it's use with ShapeShifter.

Maybe if it's possible to run a Batch script in the background without it impacting on performance make the Play button switch between JoyMouse and MacKey

Run or Runback ShapeShifter

Copy Execute,Wait, JoyPress and Batch Ram:

Ram:Execute Ram:Batch

CD Ram:

If JoyPress Play
JoyMouse Off
ECHO "WORKING" >> DH0:Test.TxT
Else
Goto start of script.

I've done something similar with some ADos friendly stuff.

Last edited by Retro1234; 24 August 2019 at 15:48.
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Old 24 August 2019, 16:32   #266
wairnair
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Quote:
Originally Posted by Retro1234 View Post
make the Play button switch between JoyMouse and MacKey
is there something supporting joypad button combinations?
for AITD all buttons are used up (though you can live without e.g. a dedicated use button)

edit: turns out AITD remembers last resolution chosen. Problem "solved" (though it would still be neat to be able to turn joymouse off/on)

Last edited by wairnair; 24 August 2019 at 16:57.
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Old 24 August 2019, 16:56   #267
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Well there a very well know key map editor but I can't remember the name for example you can change A to = This button is A Enter.

Forget that it won't work

Or the above
If JoyPress Right shoulder
If JoyPress Left shoulder

Else
Else

Might work.

Last edited by Retro1234; 24 August 2019 at 17:05.
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Old 24 August 2019, 18:03   #268
DamienD
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Quote:
Originally Posted by Retro1234 View Post
Well there a very well know key map editor but I can't remember the name for example you can change A to = This button is A Enter.

Forget that it won't work
The program is called KME and it's great; I use it all the time

...but as you say, no use in this scenario.
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Old 24 August 2019, 18:48   #269
wairnair
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Quote:
Originally Posted by Retro1234 View Post
Or the above
If JoyPress Right shoulder
If JoyPress Left shoulder

Else
Else

Might work.
OK, so Amiga scripting 101 for me..

Code:
Lab start
RAM:readjoy >env:joypad
if $joypad eq reverse
	if $joypad eq forward
		echo >RAM:log.txt "TESTINGTESTING"
	endif
endif
Skip start back
I execute this with "EXECUTE joypadcheck.txt" from Shell and it says

RAM:readjoy: unable to open redirection file
RAM:readjoy failed returncode 10

"RAM:readjoy >env:joypad" works straight from shell..
Attached Files
File Type: zip readjoy.zip (4.2 KB, 98 views)
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Old 24 August 2019, 18:55   #270
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Assign env: ram: ?
Nice project btw and thanks. I have just tf328 but i'm looking forward to test all these disc one day when I decide its time to upgrade.
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Old 24 August 2019, 19:17   #271
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Also what readjoy are you using?

and any help im sure would be appreciated

but think you skip that line

and just
If ReadJoy eq etc

if you want it Quiet, Quiet might work or >Nil:

Last edited by Retro1234; 24 August 2019 at 19:26.
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Old 24 August 2019, 19:24   #272
wairnair
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Yeah I tried assigning env: (actually it is already assigned in ClassicWB), also tried directly saving to RAM like this:

RAM:readjoy >RAM:joypad

but it still says the same thing :|

readjoy is attached to my post a little up ^
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Old 24 August 2019, 19:26   #273
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Quote:
Originally Posted by Cobe View Post
Assign env: ram: ?
Nice project btw and thanks. I have just tf328 but i'm looking forward to test all these disc one day when I decide its time to upgrade.
thanks
ntw the TF330 is a nice upgrade as 030 is very compatible with games etc and gives a nice boost.
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Old 24 August 2019, 19:39   #274
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I can't understand how this Readjoy works it always gives me down?
Where is it from?

Try Joypad from the CD32 Dev kit or CD32Goodies on Aminet

Ok its working CD32 setup must read Lowlevel from Rom?

I simply did

Lab Start
Ram:readjoy >env:joypad
if $joypad eq left
Echo Yes
else
endif
skip start back

and it worked ???

Last edited by Retro1234; 24 August 2019 at 19:57.
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Old 24 August 2019, 21:10   #275
wairnair
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Quote:
Originally Posted by Retro1234 View Post
I can't understand how this Readjoy works it always gives me down?
Where is it from?

Try Joypad from the CD32 Dev kit or CD32Goodies on Aminet

Ok its working CD32 setup must read Lowlevel from Rom?

I simply did

Lab Start
Ram:readjoy >env:joypad
if $joypad eq left
Echo Yes
else
endif
skip start back

and it worked ???
it's from earok's beer compilation
he uses it and another one called waitjoy on startup

hmm so lowlevel must not be loaded, eg start with no startup-sequence then it works? I'll try.
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Old 24 August 2019, 22:35   #276
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thanks
ntw the TF330 is a nice upgrade as 030 is very compatible with games etc and gives a nice boost.
I know, I saw videos. I was very tempted to buy it as soon as it was out. Especially cause of mac emulation cause I remember how great experience it was to me back in the 90s when I had blizz1230 but than I realized that at least those first batches of tf330 were without mmu. And I remembered that back than I used savage gfx driver that speeds up gfx significantly but requires mmu.
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Old 24 August 2019, 23:07   #277
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Another funny obstacle overcome. notepad++ on Windows creates new lines/breaks and lots of whitespace that Amiga Shell does not like. eh. (what editor do you use on Windows to edit Amiga files?)
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Old 24 August 2019, 23:28   #278
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Just Ed Textdile.txt from shell

Jano editor is better than ED http://aminet.net/package/text/edit/JanoEditor

or on OS 3.5+ theres edit pad


but if its a windows file you can try opening in with ED then just resaving normally works

or Feeder from Aminet http://aminet.net/package/util/conv/feeder

Earok's tool seems better because it can use the DPad but maybe in this case Joypad from the CD32 Dev kit would be better for Two buttons because it doesnt need to create a text file.

Last edited by Retro1234; 24 August 2019 at 23:46.
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Old 25 August 2019, 09:43   #279
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current compilation vhd is here

https://mega.nz/#!I8pyyKAJ!K1xB12Uup...3NaLJ2klcxVfUA
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Old 25 August 2019, 11:59   #280
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i tried to mount on winuae, but it is not detected. also tried in cd32 config.
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