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#241 |
Registered User
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,198
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Good Amiga games have the option for both (up to jump or button 2 to jump), to make everyone happy! I certainly would always give the user the option to choose in any game I make.
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#242 | |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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Quote:
![]() http://babyloniantwins.com/ |
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#243 |
Puttymoon inhabitant
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I already sent them the email with the question:
"Did you do any investigation how much the Amigans would like to spend for boxed Babylonian Twins?" Me personally, would give for it 20-30 USD, if the box would be nice and consist the manual. What do you think about that price? Too much? Too less? |
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#244 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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I think 20 US$ would be fair enough for a boxed version.
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#245 |
Puttymoon inhabitant
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BTW: I wonder what type of media would they use for distribution. CD probably?
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#246 | |
Global Moderator
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,300
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Those guys deserve to make money from this game when you consider the risks that were taken when it was being developed.
![]() So yes, I too would pay US$20 for a boxed version of Babylonian Twins, so long as the box is designed not to get crushed in transit. My boxed copy of AmigaOS 4.0 was crushed flat when I received it! ![]() Quote:
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#247 |
Zone Friend
Join Date: Apr 2005
Location: Leipzig/Germany
Age: 49
Posts: 459
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Price is o.k. from my point of view
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#248 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,966
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It's good to see the updated site
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#249 |
Puttymoon inhabitant
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I am afraid for 20 bucks there wouldnt be even an empty box
![]() Last edited by Predseda; 04 January 2010 at 15:01. |
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#250 |
Registered User
Join Date: Aug 2004
Location: 19 Jump Street
Posts: 238
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I commend these guys for what they have achieved. I don't recall if the demo played well or not (it's been way too long to remember), but doing what they did is something special. I also commend them for trying to make money from the game. They've put in the time, so why not be rewarded for it? With that said, I won't be buying the game.
My point of view, which I have no doubt will make me a few enemies, is that I can't see myself spending money on it. Yes, it's a "new" game, and I'm sure it's going to be packaged and presented well, but buying Amiga games is something I don't do anymore. I'm not saying I pirate new titles, nor do I condone the practice, but I won't buy a new Amiga game. If that means I'll never get to play it, so be it. I truly hope that in addition to the game that you can buy, a full version will also be made downloadable for free. The likelihood is that even if it was free, I'll play it for 1 hour and put it away never to be played again. Real life prevents me from spending too much time playing games nowadays, but it doesn't mean I wouldn't like the option of booting it up on occasion. My memory is hazy, so I'm sure I'm leaving out a few details, but I seem to recall the Metal Warrior games on the C64 (or at least, the later ones), have both a pay and a free version. I seem to recall it did well enough in sales that they even had a "limited edition" version of one of them. Those of us that are going to buy a game will buy it regardless of whether or not there's a free version, while those of us that never had any intention of buying will probably never buy it. Anyway, best of luck. |
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#251 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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It's being ported to the Xbox so hopefully the PS3 will also see a release
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#252 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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XBox? Announced are the IPhone and Amiga versions so far.
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#253 |
A-Collector, repairments
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it WAS planned for x, it was written even on that banner on homepage, but it dissapears last week or so...
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#254 |
Workbitch 1.3
Join Date: Oct 2001
Location: Melbourne, Australia
Age: 47
Posts: 2,084
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#255 |
A-Collector, repairments
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#256 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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#257 |
A-Collector, repairments
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"Facebook platforms"
holy moly |
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#258 | |
Puttymoon inhabitant
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Quote:
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#259 |
Zone Friend
Join Date: Dec 2005
Location: Australia
Age: 50
Posts: 2,616
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I have no problem with forking out $20 US
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#260 |
Puttymoon inhabitant
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Everyone should get his copy dedicated and so mentioned his name in the startup - titles in the game intro
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Thread | Thread Starter | Forum | Replies | Last Post |
Babylonian Twins Demo | TroelsDK | project.WHDLoad | 11 | 16 March 2013 12:52 |
Who's willing to pay for Babylonian Twins | TCD | project.aGTW | 51 | 22 December 2010 12:30 |
Interview with Babylonian Twins developer | AmigaFriend | Amiga scene | 6 | 27 June 2010 02:38 |
Agricola and Babylonian Twins | CodyJarrett | project.aGTW | 2 | 20 January 2009 13:59 |
Babylonian Twins | Retro-Nerd | HOL data problems | 0 | 06 October 2008 18:39 |
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