01 April 2017, 16:17 | #241 |
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Powerglove saves highscores with nonvolatile.library when the boot-disk is write protected. (But only the TOP-10) It still needs some testing on the real hardware, but it seems to work. Thanks for the CD32-hints! By the way, the Powerglove trailer is finished. (I won't show the trailer here, because it says: GET IT NOW! ...and obviously, you can't do that, yet) The game still needs some finetuning and RGCD is not out of the ring, yet. We will see... |
01 April 2017, 16:43 | #242 |
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Great news Lazycow! Top 10 is fine, glad you could get it working!
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01 April 2017, 20:19 | #243 |
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I want to get it now.
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04 April 2017, 12:46 | #244 |
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21 April 2017, 18:08 | #245 |
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Still finetuning...
There are differnt color schemes in deeper levels now And: Highscores for the PC version (Windows, Mac, Linux) will be synced with www.lazycow.de/powerglove - Will the Amiga version sync highscores as well? Well... maybe yes, maybe no... (it's not working, yet) |
21 April 2017, 18:20 | #246 |
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It's probably better to leave high score syncing to a separate program in the Amiga's case.
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21 April 2017, 19:35 | #247 |
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I'm old school, I dislike the word sync! Esp if it has iTunes anywhere near it!
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14 May 2017, 09:26 | #248 |
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Final status report: Powerglove is finished now und will be available though RGCD (rgcd.co.uk) "soon". (as well as Tiger Claw)
post mortem It was fun to program for the Amiga again after so many years: - I really "missed" decoding mysterious guru numbers - every time the maestro sends music updates, there's an out of chipmem error: Obviously, for musicians "max. 100k" are 125228 bytes... - it took so much time to draw the 32 color graphics (I am not an artist) - Is it smart to recycle 20 year old assembler code? I had a hard time fixing bugs in there: What was I thinking? How did that old game do its job despite these error? I have no idea. - my structured (*couch*) code revealed hidden compiler errors - this game probably has one of the 10 worst copper lists EVER! And the list wasn't emulated correctly in UAE and had problems on my CD32 (always test on the real hardware!) Anyway, without vasm, vbcc, UAE, the game wouldn't exist! Thank you all for the feedback! If I ever will make an Amiga game again, I would be happy to post updates here. (No, there are currently no plans for more Amiga games, sorry) More infos in the news section in due time... |
14 May 2017, 12:19 | #249 |
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Thanks Lazycow
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14 May 2017, 13:14 | #250 |
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Just read the entire thread.. and the only thing i want now.... is that awesome game !!!
Excellent Work and work in progress here |
14 May 2017, 20:51 | #251 |
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Thanks for all the work you put into both games Lazycow, hope the get released soonish!
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14 May 2017, 22:10 | #252 |
Puttymoon inhabitant
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I am really looking forward to play it!
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15 May 2017, 02:01 | #253 |
J.M.D - Bedroom Musician
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Not its musician but let me say that it does not happen all the time, just when we musicians think is worth it for some extra K ^^
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15 May 2017, 12:16 | #254 |
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Great project!! Great game!! I look forward to playing it
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15 May 2017, 18:43 | #255 |
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15 May 2017, 20:15 | #256 |
J.M.D - Bedroom Musician
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I hope also in a digital download because have no real Amiga with me (are still in europe) to test this, just UAE, but am excited about this game
Last edited by saimon69; 15 May 2017 at 20:28. |
15 May 2017, 21:12 | #257 |
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15 May 2017, 22:05 | #258 |
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RGCD offers digital downloads as well as physical copies as far as I remember!
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16 May 2017, 06:21 | #259 |
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I would love to buy digital version too.
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03 June 2017, 22:25 | #260 | |
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Quote:
What's up with RGCD and why does it take them so long to get stuff ready for purchase?!? I'm a patient man but now it's getting silly... Do they not realise that this is one of the most anticipated games to be released for the Amiga in the past decade??? If I were you Lazycow, I'd most definitely change distributors |
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