19 March 2016, 21:26 | #221 |
Puttymoon inhabitant
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20 March 2016, 10:37 | #222 |
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The game is a nice one and a lot of fun, even in single player. 4-player mode with joysticks will be best, though.
Some observations: - intro sequence timing is obviously done by a delay loop. It's a bit too fast with a 68060 - one cannot select all options in main menu with 68060. Selector bar skips options even with tiniest stick movement. Another timing issue obviously. Look into timer requests. And never ever put a fridge magnet next to a disk. I'm not the only one who had to rewrite the adf. It's a bit sad the game won't run on plain 68000 (doesn't look too CPU consuming), but one cannot have everything. I'm going to enjoy this a lot, thank you! |
20 March 2016, 11:29 | #223 |
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I think there is an option to run the game on 68000 CPU. One of the developers has given a switch for that. However, I don't remember it right now.
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20 March 2016, 12:24 | #224 | |
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Quote:
--- game works normal on a500 with aca500 14mhz many bobs (hundreds (300-800) on one frame) + code and we need 14mhz CPU. but with that we have 5 frames animatios for most tiles of background --- this magnet is weak, it is impossible to destroy data on floppy disk with this kind of magnets... (but i will send that info to distributor who is responsible for writing this disks..) --- if you have problems on 060 just turn turbo off at booting, game works fine on a1200 without any turbo card (on chip memory only) Last edited by juen; 20 March 2016 at 12:35. |
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20 March 2016, 13:45 | #225 | |
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Quote:
That's not possible with an A4000. Does the 020-Check look for a real 020 or is it just performing some calculations to measure CPU speed? |
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21 March 2016, 22:09 | #226 |
Puttymoon inhabitant
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I have just played it for the first time, and I must say it is a nice game. Get to level 8 for the first run and I am looking forward to party play. Few minor bugs occured, but nothing serious.
What I don't understand is the structure of the CD. Look: Code:
COPY_TO_ (drawer) -S (drawer) -- STARTUP_ (script) TF (main executable, the game itself) TF.INF EXTRA (drawer) - WALLPAPE (drawer) ADF2DISK.LHA ADF2DISK.REA TF.ADF WALLPAPE.INF S (drawer) - STARTUP_ (SCRIPT) WINDOWS (drawer) - AROS_RES.URL - DOWNLOAD.URL COPY_TO_.INF EXTRA.INF TF TF.INF Beside this, everything is really good, even the manual is professionally printed. I am really glad I bought a physical copy and must thank to all involved. |
22 March 2016, 10:21 | #227 |
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today i got 4player adapter - thx ! - i will try to add support soon
-- Predseda do You know any other Amiga user than experienced? :-) game is in one file so there is no need for installation script or manual info.. All files have normal names on asimcdfs and others "modern" cdrom drivers i think Amiga users no need dump info like hundreds of requesters from Windows THX FOR THE FEEDBACK! |
22 March 2016, 10:45 | #228 |
Puttymoon inhabitant
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Do I have something wrong with my OS or CD-ROM reading routine then?
Anyway, small bug report: in level 7 or eight more than one tank went into a side pipe and a flickering graphics glitch appeared in side panels. |
22 March 2016, 18:38 | #229 |
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The game works great on Amiga 1200 + ACA1221. I copied the "tf"-file to HD and wrote a small AmigaDOS-skript containing
Code:
execute WHDLoad-startup tf execute WHDLoad-cleanup Further observations after some hours of playtime: - the game won't work on a 512kb-chipmem machine (complains about needing at least 512kb chipmem) - the drive motor keeps running when booting the game from floppy (kinda oldschool, but also annoying) - 7-year old boys absolutely love to play coop mode with their dad. They even prefer it over watching daddy play "World of Tanks". Highest praise you can get! |
22 March 2016, 18:51 | #230 | |
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Quote:
btw: 1mb chip is required!! you have info on the box and order page @ amiga.net.pl -- " Anyway, small bug report: in level 7 or eight more than one tank went into a side pipe and a flickering graphics glitch appeared in side panels." yes, i saw this glitch on photo from ppa user. this will be checked when i start adding 4player adapter support soon |
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22 March 2016, 20:24 | #231 | |
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Tanks Furry, coming soon to an Amiga near You...
Quote:
That is fine, but the startup alert says it wants only 512kb! |
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22 March 2016, 21:54 | #232 |
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23 March 2016, 06:53 | #233 |
Puttymoon inhabitant
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I apologize myself, filenames on the CD are okay, at least in a PC. Only my Amiga reads them in 8.3 by some reason.
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23 March 2016, 09:20 | #234 |
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+ added 4players adapter support! (online free version will be released very very soon ~01.04.2015)
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23 March 2016, 09:23 | #235 |
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23 March 2016, 14:30 | #236 |
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23 March 2016, 14:32 | #237 |
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Can someone who owns the game perhaps grab some screenshots for a HOL entry?
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23 March 2016, 14:49 | #238 |
Puttymoon inhabitant
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Sorry, lemon is ahead! (maybe for the first time in a history... )
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23 March 2016, 15:20 | #239 |
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I have just received my copy of Tanks Furry!!
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23 March 2016, 18:43 | #240 |
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Desperately hoping mine shows up in time for Easter!
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