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Old 29 April 2023, 13:20   #2341
Karlos
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I'm having a break from the code for a while, just while I weed out the condemned textures from my mod. After that I have two complete wall texture slots free for completely new stuff.

Then it's back to refactoring grind
I just keep missing bits... lol
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Old 29 April 2023, 22:45   #2342
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@NikolajAGETA

WTF?

@moderators

maybe bin this guy off?
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Old 30 April 2023, 02:26   #2343
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Level B decontaminated. Also, made a fraction less samey.
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Old 30 April 2023, 14:59   #2344
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@abu_the_monkey

Updated level B on the Karlos-tkg changes/level-f/f-for-fun branch if you fancy a playtest (bonus points for finding the secrets). Yes, I realise I've completely ignored any semblance of a sensible branching convention there, but meh.

Not merging this branch until all the condemned textures in each level are replaced. Level B was absolutely chock full of the old hullmetal so took a while.
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Old 30 April 2023, 16:09   #2345
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Cleaned up level C (it still sucks, but a little less).
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Old 30 April 2023, 17:25   #2346
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@Karlos

I will check them out later
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Old 30 April 2023, 20:02   #2347
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had a very quick run around level A & B, very nice

did find a texture that needs changing out in level A
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Old 30 April 2023, 20:36   #2348
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had a very quick run around level A & B, very nice

did find a texture that needs changing out in level A
Fiddlesticks lol. There's bound to be more. BTW, it you use the engine in the repo, press B for full brightness walls to more easily see texture defects.
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Old 30 April 2023, 20:57   #2349
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Fiddlesticks lol. There's bound to be more. BTW, it you use the engine in the repo, press B for full brightness walls to more easily see texture defects.
very cool feature . The 'release' game engine is quite old in the repo though.
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Old 30 April 2023, 20:57   #2350
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very cool feature . The 'release' game engine is quite old in the repo though.
And how. This is a branch though, I almost never use the release version when editing levels.

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Old 30 April 2023, 21:05   #2351
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ignore me, if you use the launch icons its fine but there is a 'hires' .exe included which it the one I ran cos I am an idiot
I'm still in two minds about including the builds in the mod
Though it is convenient.
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Old 30 April 2023, 21:10   #2352
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my bad, I was just being thick as usual.
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Old 30 April 2023, 21:11   #2353
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my bad, I was just being thick as usual.
Nah. There's cruft in there I need to clean out.
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Old 30 April 2023, 21:45   #2354
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Did you find the secret in level B?
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Old 30 April 2023, 22:09   #2355
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had a very quick run around level A & B, very nice

did find a texture that needs changing out in level A
Also, I should fix that chair. There's a different texture that might suit it better.
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Old 30 April 2023, 22:12   #2356
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Did you find the secret in level B?
I don't think so, the only thing I found was a wall that opens when you shoot it.
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Old 30 April 2023, 22:14   #2357
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I don't think so, the only thing I found was a wall that opens when you shoot it.
There's a new area tucked away somewhere else.
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Old 30 April 2023, 22:15   #2358
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I will try harder then
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Old 30 April 2023, 22:37   #2359
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There's a new area tucked away somewhere else.
think I found it, lift to a teleport maybe?
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Old 30 April 2023, 23:10   #2360
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think I found it, lift to a teleport maybe?
Correct. I'm trying to make teleports follow a more obvious visual style so that sneaky hidden ones are more of a surprise.
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