07 March 2023, 00:45 | #2201 | ||||
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For the Amiga to survive, people needed to start developing for the Amiga, not use it as a C64 development tool. Quote:
I was actually more intimidated by the C64. Zero support in BASIC for any of its advanced features. And all those decimal pokes! Quote:
Commodore 128 Quote:
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07 March 2023, 00:59 | #2202 |
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I'm sure they could have sold more if they dropped the price. I actually had no trouble selling them in my shop even at the higher price and despite the nearly 2 year wait. But I was cautious and didn't buy many of them. Now I wish I had bought more, and kept some!
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07 March 2023, 01:27 | #2203 |
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For various reasons the practical speed with most peripherals was much slower than your figure, and 'for a serial connection' shouldn't apply to floppy drives and printers. The Amiga reads disks 10 times faster. Dot matrix printers were slow anyway, but in graphics mode a faster interface means more time for rendering.
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07 March 2023, 05:35 | #2204 | |
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I bought a laptop three years ago, would anyone in their right mind buy the same laptop for about the same price as I did three years ago? Even if it was $100 cheaper than it was three years ago? |
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07 March 2023, 07:08 | #2205 |
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Do you mean ESCOM didn't make the smartest business decisions? I am shocked!
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07 March 2023, 08:38 | #2206 | ||
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In 1992 a stock A1200 with 14MHz EC020 and 2MB ChipRAM cost £399, and that was the best you could get. In 1997 an Amiga Technologies A1200 Magic pack (including lots of excellent bundled software) cost £209, and a bundled Viper Mark IV 42MHz 030 with 4MB FastRAM was a mere £60 more. Add a 1.3GB hard drive for £129 and you're up to the same price a stock A1200 was in 1992, but with 5 times the computing power, 3 times the RAM and an enormous hard drive. If that wasn't powerful enough you could go for a 33MHz 040 board at £159, or a 50MHz 060 at £279 (plus RAM, eg. £56 for 16MB). That's Pentium class performance for under £700. But what's even better is how well the A1200 has held its value. Right now there's an auction going on eBay for a stock A1200 that 'powers on' for £428, with 4 bids so far. Not so much for PCs. A few weeks ago I bought a Toshiba Satellite CDS310 (P200, 32MB RAM, 4GB hard drive) for $50. I'm thinking the hard drive in that 1997 laptop might be put to better use in my A600. Recently a friend gave me a 10 year old Satellite Pro 665 with Windows 10 that works perfectly, and an Apple iPad too! |
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07 March 2023, 08:38 | #2207 | |||||
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As for IEC - we already proved it would run pretty ok on existing Amiga CIA (after all C1541 interface for Amiga was rather simple one hardware-wise). So hardware support aside there was no SOFTWARE support for such solution. At least none created by Commodore. Quote:
Now... Gorf - as for hardware implementation. PC emulators did use Amiga hardware partially and for PC binary physical x86 was introduced. But that said PC EGA, CGA (and later on VGA) modes could've been emulated on Amiga chipset rather nicely and there weren't that many timing constraints. On the other hand C64 for good compatibility has to offer a way to let 6502 and VIC access memory every 500ns or so. It most likely would be impossible with chipset interference so there's only one choice - dedicated memory. But while it would work perfectly for 8bit software it'd also make tricky to copy-back screen data to chipram and intercept access to cia and sid registers. I find it as actually more challenging project than sidecar Last edited by Promilus; 07 March 2023 at 08:46. |
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07 March 2023, 09:38 | #2208 | |||||
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Actually emulating any system with a different CPU is a challenge, since you typically need 10 times more instructions. The Amiga was one of the first to attept it, with the 'Amiga Transformer' which emulated a PC well enough to boot Lotus 123 from a copy-protected disk. Only problem is it ran at the speed of a 1MHz 8088 (which is actually pretty impressive). The A3000 could emulate an XT at full speed with PC Task. I used it to develop some DOS programs in x86 assembler. An accelerated Amiga can also emulate the ZX Spectrum and Apple II very well, since they have relatively simple hardware. Probably some other 8 bit systems too (if anyone bothered to write the code). But it's a lot of work for not much return. These days it's probably more interesting to play with the real machines than spend countless hours trying to emulate them. |
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07 March 2023, 09:53 | #2209 | |
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Note GBP428 has certainly not the same value than 30+ years ago. Let's be serious, please. |
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07 March 2023, 10:01 | #2210 | ||||||
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@Bruce
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07 March 2023, 10:15 | #2211 |
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The Amiga 1000 cost 1285 USD when it debuted. The Commodore 64 cost 149 USD when the Amiga 1000 came out. You don't sell a computer having 8.5 times the price as a "predecessor" by making it compatible to that "predecessor". Especially not if you have to add 50 USD to the cost of the base machine to accomodate an optional 120 USD add-on card to achieve that compatibility. A compatibility which then probably isn't even perfect.
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07 March 2023, 10:38 | #2212 | |
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07 March 2023, 11:08 | #2213 | ||
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BTW, at launch the Amiga wasn't seen as a game machine, not by Commodore and not by the buyers. Last edited by chb; 07 March 2023 at 11:14. |
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07 March 2023, 11:10 | #2214 | |
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07 March 2023, 11:55 | #2215 | |||||||
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@chb
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07 March 2023, 12:14 | #2216 | |
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Oh wait, that's what Acorn did with the Archimedes, providing a free emulator for people to run their Beeb's software, and it was a very smart and welcome move. I'll re use Promilus statement 'That's what is called brand loyalty' when the manufacturer thanks the people loyal to their products. The A1000 was way overpriced for what it was, what it offered, and the catalogue of software it had when launched. A complete farce from C=. Last edited by Arc Angel; 07 March 2023 at 12:21. |
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07 March 2023, 12:15 | #2217 |
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For a games machine the price point of the Amiga 1000 was far too high. Nobody spent serious money on a not serious machine. Perhaps the Amiga truly was too far ahead of its time if you wanted to target the games market. The price point only made sense for a productivity computer but Commodore failed miserably at that (it probably would still have been very hard even if Commodore had had better marketing, distribution and support for software developers). They failed for all of two years and then managed to cut prices to address the home computer market. To me that's the point where the saying became true: "The Amiga, born a champion -- they f*cked it up". It only remained hidden for several years because the home computer strategy worked well enough and we all enjoyed that.
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07 March 2023, 12:23 | #2218 | |
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A farce. |
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07 March 2023, 12:50 | #2219 |
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The C64 even had Multplan, by Microsoft!
https://en.wikipedia.org/wiki/Multiplan As well as e.g.: https://en.wikipedia.org/wiki/Vizastar https://en.wikipedia.org/wiki/Mini_Office_II https://en.wikipedia.org/wiki/OMNIWRITER https://en.wikipedia.org/wiki/Superbase_(database) https://en.wikipedia.org/wiki/The_Print_Shop .... |
07 March 2023, 12:51 | #2220 |
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I would have loved being able to use my C64-printer with my Amiga. Though it was a "cheap" printer with bad output, it would have been much better than nothing. I know there were adapters but I'm talking about out-of-the-box working devices.
Also some of the more "serious" apps like Textomat Plus, Printfox, Super Base, Geos with its own apps would have been welcome FOR A START until better native Amiga apps would arrive. Of course not to forget the games. It's not really comparable, but I found the Playstation 2's backwards compatibility very useful. It allowed me to sell the PS1 and still continue playing the existing (original) games. For the PS2, of course, I only had 2 games at the beginning (expensive, very little choice, some still poor quality), so the PS1 games were more than welcome. In addition, you could get the PS1 games at the time cheap in the sale. With time, the PS2 game collection grew. For me, a somewhat C64-compatible Amiga would have been more than worth it, even if it "only" ran serious programs if necessary. |
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