11 December 2012, 15:22 | #201 | |
Italian Amiga Zealot
Join Date: Jan 2009
Location: Italy
Age: 36
Posts: 1,913
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Quote:
Thanks again! |
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11 December 2012, 16:43 | #202 | |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Quote:
With other question i re-sent your request to libSDL-developer. |
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11 December 2012, 21:33 | #203 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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uae4all2-sdl 2.3.0.0 updated 11.12.2012
- fixed all problem with sound (big thanks to pelya) - sound must works fine with all devices - merged with latest libSDL (fixed bugs with some sdl-features, thanks to pelya) - no more crash when back to menu http://anddev.at.ua/load/emulators/u...ition/2-1-0-20 |
11 December 2012, 21:39 | #204 | |
Moon Monkey
Join Date: Jun 2010
Location: Plymouth, Devon
Posts: 419
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Quote:
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11 December 2012, 23:59 | #205 |
PSPUAE DEV
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Have to say, since setting up OS3.9 with WHDLoad P-UAE is very cool.
I also like UAE4All2 for adf games, best of both worlds, . Only one problem with PUAE is mouse, I cant get left button to work correctly. It either gets stuck on or just doesnt work, no matter how much I alter config, its always the same. Shame picasso dont work, I set it up on OS3.9 HDF. Crashes emu, think code needs to be changed to support openGL ES? |
12 December 2012, 00:36 | #206 | |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Quote:
GnoStiC make some changes in PUAE-2.5.0 and now 2.5.0 successfully compiled with android ndk but with my device 2.5.0 works much slower then 2.3.3 (tested with same setting) but as i know GnoStiC now working with optimization for android. Also i still not test p96 with new version PUAE-2.5.0 i will try later |
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12 December 2012, 00:51 | #207 | |
PSPUAE DEV
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Quote:
I could'nt get his test build to work. |
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12 December 2012, 14:02 | #208 |
Banned
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Is now the new version of the emulator allows you to play games smoothly without stuttering sound on slower device: A8 1GHz?
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12 December 2012, 15:57 | #209 | |
Posts: n/a
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Quote:
Edit: the emu crash with resolution upper 320x240 ( impossible play game overscan like Project X or Superfrog ) Last edited by sergione; 12 December 2012 at 16:25. |
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12 December 2012, 17:32 | #210 | |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Quote:
Tested with games: SuperFrog and project X Later i will try to build debug version for checking address of crash in logcat |
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12 December 2012, 18:43 | #211 |
Banned
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Lubomyr in your emulator, we can save only up to 4 games?
SaveState-menu (s) - save state 0,1,2,3, ? You have to remember that: save state 0, we have saved the game "A" and to save state 1 we have a saved game "B". A mistake in the numbers save will crash the emulator. Is it possible to make a save for each game separately as UAE4Droid emulator? |
12 December 2012, 19:36 | #212 | |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Quote:
savestates will be named as '1-st selected disk'-'number of savestates'-'.asf(extension) and stored in same folder where stored adf but if you used hdd (whdload) games then for emulator is impossible to detect name of games and stored only 4pcs savestates for hdd in whole Last edited by lubomyr; 12 December 2012 at 19:57. |
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12 December 2012, 20:05 | #213 |
Banned
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OK thank you
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13 December 2012, 02:53 | #214 |
Posts: n/a
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IF you launch the game to 320x256 ok but just I go to menu and I returned in the game the emu crash always 100%... it is impossible also savestate... 320x262 and 320x270 crash always just lauch the game...
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13 December 2012, 15:59 | #215 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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uae4all2-sdl 2.3.0.0 updated 13.12.2012
- rewritten code opening screen modes - added support new screen modes 320x216 (640x216), 320x262 (640x262), 320x270 (640x270) - changed control on screen '3' + DOWN - quick change frameskip 0->1, 1->0 menu - we can call also via back hw-button if your tablet not have hardware button: menu or back, then please add additional on-screen button via SDL-setting and assign LCTRL-code to this button. http://anddev.at.ua/load/emulators/u...ition/2-1-0-20 Control (13.12) '1'-ok,'2'-keyboard,'3'-right click,'4'-left click '3'+up - quick change between 200, 240 and 256 lines mode '3'+down - quick change frameskip 0,1 '3'+left - quick save savestates '3'+right - quick restore savestates '4'+up - change screen to lores/hires Last edited by lubomyr; 13 December 2012 at 16:24. |
14 December 2012, 18:19 | #216 |
Banned
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Lubomyr
Thank you very much for the new version emu I have three questions: 1 - if you can move files savestates after installing a new versions emulator? 2 - how to call the function to move the mouse around the screen? In the older version of the emulator was to change the control screen button - joy, keyboard, stylus. 3 - screen button nr:2 is a keyboard. It is very tiny and you can not use it. You can change the size of the keyboard? |
14 December 2012, 19:15 | #217 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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VRil,
1. Where move files ? 2. You can remap hw-button or (additional) on-screen button to LALT-code (Change input mode) 3. I don't know |
14 December 2012, 20:20 | #218 |
Banned
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1- If you are installing a new version of the emulator we need to uninstall the old version
emulator and thus lose SaveState. Can I transfer files SaveState created in the old version emulator to the new version of the emulator ? |
14 December 2012, 20:35 | #219 | |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Quote:
With latest updates not need more uninstall, you can use normal update. Savestates is compatible with latest versions, you can move and store if needed |
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14 December 2012, 22:00 | #220 |
Banned
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Ok great job. Thank you very much
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