13 February 2009, 20:13 | #201 |
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Interesting. I tried it again a couple of times and it always crashes after it loaded from disk 2. All I do is to select A500 in the Quickstart menu and choose one of the two Kickstart 1.3 configs with 512k chip and slow ram. All other options are untouched.
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13 February 2009, 23:07 | #202 | |
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Quote:
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14 February 2009, 11:07 | #203 |
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Not really...
Code:
2009-02-14 11:07:11 11-375: WinUAE 1.6.0 (Public Beta 11, 2009.02.05) (5.1 Service Pack 1 [2]) 32-bit 6.801 1 (c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation. (c) 1998-2009 Toni Wilen - Win32 port, core code updates. (c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI. (c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support. (c) 2000-2001 Bernd Meyer - JIT engine. (c) 2000-2005 Bernd Roesch - MIDI input, many fixes. Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit. End+F1 changes floppy 0, End+F2 changes floppy 1, etc. 11-375: EXE: 'C:\WinUAE\', DATA: 'C:\WinUAE\' 11-375: NATMEM: Our special area: 0x06950000-0x07950000 (01000000 16M) 11-375: uaegfx.card magic code: 00F015F4-00F01732 ABI=00000000 11-375: Entered action_replay_load () 11-421: Building CPU table for configuration: 68000 prefetch and cycle-exact 24-bit 11-500: 1885 CPU functions 11-500: Building CPU, 44316 opcodes (0 -1 1) 11-500: CPU=68000, FPU=0, JIT=0. 11-500: CPUID level=1, Family=6, Model=8, Mask=1, Vendor=AuthenticAMD [2] 11-500: JIT: Setting signal handler 11-500: JIT: Building Compiler function table 11-500: JIT: Supposedly 42101 compileable opcodes! 11-515: JIT: cache=0. b=1 w=1 l=1 fpu=1 nf=1 const=1 hard=0 11-515: DirectDraw GUID=NULL 11-515: W=1024 H=768 B=32 CT=9 11-531: winuae_active(0) 11-546: Created 720x568x32 (001860A8) surface in DefaultRAM (1) 11-546: Created 48x48x32 (00170A78) surface in DefaultRAM (1) hardware colorkey 11-546: Created 48x48x32 (0017ADF0) surface in DefaultRAM (1) 11-546: DDRAW: primary surface 00183FC0, secondary 001860A8 (720x568x32) 11-546: set_ddraw: 720x568@32-bytes 11-562: Reset at 00000000 11-562: 00000000 2048K/4 = 512K Chip memory 11-562: 00200000 8192K/0 = 8192K <none> 11-562: 00A00000 2048K/0 = 2048K CIA 11-562: 00C00000 512K/1 = 512K Slow memory 11-562: 00C80000 1024K/0 = 1024K Custom chipset 11-562: 00D80000 256K/0 = 256K <none> 11-562: 00DC0000 64K/0 = 64K Battery backed up clock (none) 11-562: 00DD0000 64K/0 = 64K <none> 11-562: 00DE0000 128K/0 = 128K Custom chipset 11-562: 00E00000 512K/2 = 256K Kickstart ROM (C4F0F55F) 11-562: =KS ROM v1.3 (A500,A1000,A2000) rev 34.5 (256k) [315093-02] 11-562: 00E80000 64K/0 = 64K Autoconfig 11-562: 00E90000 960K/0 = 960K <none> 11-562: 00F80000 512K/2 = 256K Kickstart ROM (C4F0F55F) 11-562: =KS ROM v1.3 (A500,A1000,A2000) rev 34.5 (256k) [315093-02] 11-578: BEAMCON0 0000 -> 0020 11-593: P96FREQ: 312*50 = 15600 / 50 = 312 11-593: PAL mode V=50Hz H=15600Hz (227x312) 11-609: hardreset, memory cleared 11-656: SOUND: 00140004 1:00000000 2:00000000 4:00000033 4:00000603 4:00000107 6:0000003F 6:0000060F 11-656: SOUND: 00000000,CH=2,FREQ=44100 'Primärer Soundtreiber' buffer 16384 (65536), dist 4096 11-687: SOUND: 815 = (882 - 67) 11-687: SOUND: bs=128 w=10240 max=16384 tof=21845 tuf=29127 2009-02-14 11:07:12 12-796 [56 177x170]: Illegal instruction: 4e7b at 00FC0564 -> 00FC0582 12-796 [56 144x229]: SERIAL: period=372, baud=9600, hsyncs=16, bits=8, PC=fc2234 2009-02-14 11:07:13 13-781 [105 000x000]: P96FREQ: 275*56 = 15400 / 56 = 275 13-781 [105 000x000]: PAL mode V=56Hz H=15400Hz (227x275) 13-812 [106 000x000]: P96FREQ: 312*50 = 15600 / 50 = 312 13-812 [106 000x000]: PAL mode V=50Hz H=15600Hz (227x312) 2009-02-14 11:07:25 25-125 [671 117x281]: Illegal instruction: 4e7b at 0007EC5A -> 0007EC98 2009-02-14 11:08:21 21-234 [3466 000x000]: winuae_inactive(0) 2009-02-14 11:08:30 30-453 [3466 000x000]: winuae_active(0) 30-484 [0 207x043]: SOUND: 0 = (441 - 441) 30-484 [0 207x043]: SOUND: bs=128 w=10240 max=16384 tof=21845 tuf=29127 2009-02-14 11:08:32 32-671 [107 177x225]: Illegal instruction: 92ff at 0000058E -> 00FC081C 2009-02-14 11:08:38 38-562 [401 000x014]: Reset at 00FC05FA 38-562 [401 000x014]: 00000000 2048K/4 = 512K Chip memory 38-562 [401 000x014]: 00200000 8192K/0 = 8192K <none> 38-562 [401 000x014]: 00A00000 2048K/0 = 2048K CIA 38-562 [401 000x014]: 00C00000 512K/1 = 512K Slow memory 38-562 [401 000x014]: 00C80000 1024K/0 = 1024K Custom chipset 38-562 [401 000x014]: 00D80000 256K/0 = 256K <none> 38-562 [401 000x014]: 00DC0000 64K/0 = 64K Battery backed up clock (MSM6242B) 38-562 [401 000x014]: 00DD0000 64K/0 = 64K <none> 38-562 [401 000x014]: 00DE0000 128K/0 = 128K Custom chipset 38-578 [401 000x014]: 00E00000 512K/2 = 256K Kickstart ROM (C4F0F55F) 38-578 [401 000x014]: =KS ROM v1.3 (A500,A1000,A2000) rev 34.5 (256k) [315093-02] 38-578 [401 000x014]: 00E80000 64K/0 = 64K Autoconfig 38-578 [401 000x014]: 00E90000 960K/0 = 960K <none> 38-578 [401 000x014]: 00F80000 512K/2 = 256K Kickstart ROM (C4F0F55F) 38-578 [401 000x014]: =KS ROM v1.3 (A500,A1000,A2000) rev 34.5 (256k) [315093-02] 38-593 [401 000x000]: P96FREQ: 312*50 = 15600 / 50 = 312 38-593 [401 000x000]: PAL mode V=50Hz H=15600Hz (227x312) 38-921 [416 207x200]: Illegal instruction: 4e7b at 00FC0564 -> 00FC0582 2009-02-14 11:08:39 39-906 [465 000x000]: P96FREQ: 275*56 = 15400 / 56 = 275 39-906 [465 000x000]: PAL mode V=56Hz H=15400Hz (227x275) 39-921 [466 000x000]: P96FREQ: 312*50 = 15600 / 50 = 312 39-921 [466 000x000]: PAL mode V=50Hz H=15600Hz (227x312) 2009-02-14 11:08:43 43-359 [635 000x000]: winuae_inactive(0) 2009-02-14 11:08:44 44-875 [635 000x000]: winuae_active(0) 44-890: SOUND: 0 = (441 - 441) 44-890: SOUND: bs=128 w=10240 max=16384 tof=21845 tuf=29127 44-921: winuae_inactive(0) 44-937: SOUND: DirectSound driver freed |
14 February 2009, 13:46 | #204 |
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14 February 2009, 13:52 | #205 |
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http://www.winuae.net/files/b/winuae_1600b12.zip
Beta 12: - file comment was not reset when file already existed and file was opened mode = MODE_NEWFILE, also caused lost file comment if file was opened and old comment was set again (probably another "since the beginning bug") Thanks to TC for finding easy test case. - mousehack/tablet support "mouse sync" updates (still not fixed) - "Magic mouse cursor" mode configuration added. * Both = show standard Windows and Amiga cursors * Native = show Amiga cursor only * Host = show Windows cursor only (with colors and shape copied from real hidden Amiga cursor) This mode fakes really smooth looking cursor movement (as long as positioning is correct..) - 'e' debugger command OCS/ECS color register contents are shown correctly in AGA mode - sprite garbage in some rare situations (reason not fully known..) - floppy drives were emptied if quickstart was enabled, show gui on startup was not enabled and GUI was entered for the first time - sprite attachment fixed. Surprisingly it works as documented |
14 February 2009, 13:57 | #206 | |
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Quote:
Will give it a try with the new beta now. Last edited by derSammler; 14 February 2009 at 14:06. |
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14 February 2009, 14:06 | #207 | |
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Still works here in both 1.5.3 and 1.6 betas. EDIT: How do you change disks? |
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14 February 2009, 14:10 | #208 |
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There must be something wrong with WinUAE's disk change code then. I tried via the GUI (both variants, drop-down box and "Select disk image"), and also via End+F1. Always the same result.
Any suggestions what else I could try? ps: The intro looks perfect now. //EDIT: Got it working now by ejecting disk 1 before inserting disk 2. That was, however, not needed with WinUAE 1.5.3. |
14 February 2009, 14:19 | #209 | |
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Does it also work incorrectly in WB? (insert some disk, check that disk icon and label is correct, switch to another disk, check if icon changes) Does GUI still show correct disk? (exit GUI, wait few seconds, enter GUI and check the disk path) |
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14 February 2009, 15:01 | #210 |
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For whatever reason, the game works 50% of the time now. It's now complete randomness whether it crashes or not. However, I noticed something that might be of interest: When it crashes, it only loaded tracks 5 to 16 from disk 2 or no tracks at all, but it should load tracks 0 to 16 (and when it does, it doesn't crash).
No errors in WB, GUI shows correct disk, too. I second your question if someone else can duplicate this. |
14 February 2009, 15:27 | #211 |
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Just had a look here with the Turrican 3 Hoodlum crack and it seems that loads fine if DF1 is enabled (Deja Vu time ). Tried it with various floppy speeds and the most common A500 quickstart. When both DF0 and DF1 are enabled it loads fine and if only DF0 is enabled it crashed for me every time. Maybe you can try to enable DF1 pcGTW_Webmaster and see if that causes your problem
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14 February 2009, 15:33 | #212 |
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Then you click mouse button too early. Disk change without eject requires ~1.5s to finish (switch disks, exit GUI, old disk gets ejected, 1.5s delay, new disk gets inserted. Without delay most disk change detections would fail)
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14 February 2009, 15:43 | #213 |
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Okay, forget what I've written You're of course right. It runs nicely here even with one drive if I wait a bit after I change the disks
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18 February 2009, 20:57 | #214 |
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Autoscaling breaks aspect ratio with certain resolution/linemode settings
I believe that I have found a Autoscaling bug:
With filter set to Null filter, Automatic scaling active and Keep aspect ratio checked try the following: In the Display settings set Resolution to Hires (normal) and Line Mode to Normal and the screen becomes too short and wide. When Resolution is Lores and Line Mode is Double the screen becomes too tall and narrow. The correct aspect ratio is maintained only if Resolution is Hires and Line Mode is Double, or if Resolution is Lores and Line Mode is Normal. I haven't tried using the SuperHires mode but I believe the it will be problematic too. |
18 February 2009, 21:46 | #215 | |
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Quote:
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18 February 2009, 23:41 | #216 |
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These were taken with Null filter, Automatic Scaling, Keep aspect ratio, aspect ratio set to 4:3 and a full screen resolution of 1680x1050
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19 February 2009, 16:02 | #217 |
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22 February 2009, 11:34 | #218 |
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http://www.winuae.net/files/b/winuae_1600b13.zip
Beta 13: - mousehack mouse sync works in filter modes - D3D filter display positioning should be correct. maybe. - full window RTG scaling changes or RTG<>native switches didn't clear old graphics completely - unofficial/experimental PortAudio audio library support, copy dll (portaudio_x86.dll) to plugins-directory. Main point is very low latency sound API (ASIO, WDM-KS, WASAPI) support. WDM-KS (XP) not tested, WASAPI (VistaSP1/W7 only) confirmed working. Generally can be ignored, do not ask http://www.winuae.net/files/b/portaudio_x86.zip, unpack to plugins-directory. - file selection dialog uses new IFileDialog interface (if available, Vista or newer only) Dialogs still should look same, shout if something looks weird. (currently this is my workaround for Windows 7b feature/bug of remembering old directory, even if OPENFILENAME structure has lpstrInitialDir set) - automatic scaling update, very large DIWSTRT/DIWSTOP values are clipped to max overscan size when calculating display size (some demos had really wide autoscaling) - fixed autoscaling + aspect ratio set + resolution/linedoubling ratio not 1:1 (for example lores + doubling) = wrong aspect ratio. - clipboard Amiga->PC conversion crashed if clipboard contained no text data (empty FORM FTXT structure without data content) |
22 February 2009, 22:50 | #219 | |
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Clipboard
Quote:
The first time after starting WinUAE selecting text (in YAM or in a console window like shell), pressing Amiga-C and then Amiga-V paste the content of the Windows Clipboard instead of the formerly selected text. |
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23 February 2009, 02:02 | #220 |
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Just a quick question Toni: Would setting refresh rate from 60hz to 50hz using Powerstrip make Winuae unpredictable at the speed of 3d parts of demos? (cpu sensitive parts) Is there "any" way this could happen. Using beta13.
Resolution is set to 1280 1024. I have null filter enabled. I'll be testing the new sound driver with ASIO4ALL EDIT: The slowdown seems like a problem with PA driver together with ASIO4ALL. Last edited by ancalimon; 23 February 2009 at 02:10. |
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