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Old 26 July 2017, 17:21   #2021
Amiga1992
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Originally Posted by Retro-Nerd View Post
What a strange config. FullECS and 1 Chipram + 512KB fastram? Well it works for a second then it crashes as Akira said.
It's my A500 config with an AdRAM card. I actually have more than .5 of Fast RAM but I am being conservative :P
Actually, you know, I should just make it "ECS Agnus". I will change that.

And it still works. Until it crashes.
Will go unpack the A500 now to test.
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Old 26 July 2017, 17:27   #2022
Retro-Nerd
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Just tried my attached bootable ADFs with your config and it works fine. Though the Rygar sprite graphic glitches are there when you enter/leve the level summary room.

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Old 26 July 2017, 17:46   #2023
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I get really random glitches, like, it's not the same if I fresh boot the machine from being powered off or if I reset it from a previous session. Resetting usually ends up in glitchy graphics, cold booting doesn't.

So I just tested it on my A500. 1.3 ROM, 1MB chip, 1MB Fast, ECS Agnus.
It didn't work. It froze as soon as it started, no guru. This happened both in NTSC and PAL. As I said before, resetting and trying again would usually render glitched up graphics.

Here's two photos.

Cold boot stuck here (NTSC but PAL does the same):


After reset stuck like this (PAL):
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Old 26 July 2017, 17:56   #2024
Retro-Nerd
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Yep, get similar freezed sceens on my plain A1200 too.
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Old 26 July 2017, 18:04   #2025
Toni Wilen
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This does something very weird:

A6 = DFF000

Code:
00C09F52 43ee 0002                LEA.L (A6, $0002),A1
00C09F56 2269 0004                MOVEA.L (A1, $0004),A1
00C09F5A 2a29 0004                MOVE.L (A1, $0004),D5
00C09F5E 6700 004a                BEQ.W #$004a == $00c09faa
Read address pointer from DFF006 and use it read long word from returned address + 4. This causes random reads from here and there..
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Old 26 July 2017, 19:34   #2026
DamienD
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Home now so have tested the latest version.

All bugs as reported in post #1983 are still present, showing the tree bug isn't really possible in a screenshot but you can see he's crouching:



There's also a bug when you fall down the pit and restart:

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Old 26 July 2017, 19:36   #2027
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I'll check that out
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Old 26 July 2017, 23:04   #2028
Shatterhand
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Page 85 post 1694 Back in 6th December I already had a similar problem with the game freezing as soon as it starts on my A600 2mb chip ram, so I guess its something that's not working at least since then.
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Old 27 July 2017, 03:28   #2029
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Thanks Guys for helping me
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Old 27 July 2017, 03:28   #2030
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Home now so have tested the latest version.

All bugs as reported in post #1983 are still present, showing the tree bug isn't really possible in a screenshot but you can see he's crouching:



There's also a bug when you fall down the pit and restart:

It run to 50hz?
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Old 27 July 2017, 04:44   #2031
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It run to 50hz?

With respect, yes, when it runs it is smooth, but if it crashes, there is no point.
I usually got to see only three seconds of smooth movement before it dies.
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Old 27 July 2017, 04:49   #2032
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With respect, yes, when it runs it is smooth, but if it crashes, there is no point.
I usually got to see only three seconds of smooth movement before it dies.
Thanks mate. I'll do my best to make it works fine
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Old 27 July 2017, 04:56   #2033
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I must admit I didn't test the latest version (not much free time lately), but I'll try to do it before the end of the week to see how it behaves on my system.

But then anything you need me to do to test it , feel free to ask please. I can always test using real hardware, I can even test with just 1mb of Chip Ram instead of 2mb if you need.
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Old 27 July 2017, 05:05   #2034
Amiga1992
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Thanks mate. I'll do my best to make it works fine


By the way what is stopping you from testing on real Amiga, besides the obvious fact you don't have one? Do you need help acquiring one? i already started asking friends in Italy on how to get you one if that helps.
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Old 27 July 2017, 06:08   #2035
sandruzzo
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By the way what is stopping you from testing on real Amiga, besides the obvious fact you don't have one? Do you need help acquiring one? i already started asking friends in Italy on how to get you one if that helps.
Yes, No Real Amiga. Btw, A1200
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Old 27 July 2017, 06:09   #2036
sandruzzo
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I must admit I didn't test the latest version (not much free time lately), but I'll try to do it before the end of the week to see how it behaves on my system.

But then anything you need me to do to test it , feel free to ask please. I can always test using real hardware, I can even test with just 1mb of Chip Ram instead of 2mb if you need.
More test we have, better it is. I need to be able to have this bugs when I run it into Devpac on WINUAE so far
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Old 27 July 2017, 06:33   #2037
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Unfortunatelly I'm not able to replicate those bugs on A1200 stock or even on A500 with 1 mb of slowram
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Old 27 July 2017, 06:34   #2038
sandruzzo
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By the way what is stopping you from testing on real Amiga, besides the obvious fact you don't have one? Do you need help acquiring one? i already started asking friends in Italy on how to get you one if that helps.
Since next September, I'll out of Italy for a while
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Old 27 July 2017, 06:37   #2039
sandruzzo
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Quote:
Originally Posted by Akira View Post
I get really random glitches, like, it's not the same if I fresh boot the machine from being powered off or if I reset it from a previous session. Resetting usually ends up in glitchy graphics, cold booting doesn't.

So I just tested it on my A500. 1.3 ROM, 1MB chip, 1MB Fast, ECS Agnus.
It didn't work. It froze as soon as it started, no guru. This happened both in NTSC and PAL. As I said before, resetting and trying again would usually render glitched up graphics.

Here's two photos.

Cold boot stuck here (NTSC but PAL does the same):


After reset stuck like this (PAL):
I'll Try to do a version with only Rygars' to see if I can get Thata bug
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Old 27 July 2017, 06:39   #2040
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Done. I've Updated executable with only rygar on screen.

When I run Rygar, I do it into WB. Could you test in this way?

Last edited by sandruzzo; 27 July 2017 at 06:55.
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