20 July 2017, 19:01 | #1981 |
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A1200 congif with 2mb of fast seems to work whitout no. I've got somthing to work on
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20 July 2017, 19:59 | #1982 |
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I tried this again, and it was really picky. I got it to display the game then suddenly go on to have everything corrupted then guru.
Then another time it just booted the game but it was frozen on the rygar screen, no guru, no black screen. Then there was the time it switched to 60 Hz before dying on a 50Hz black screen. And other times it was just stuck on the copper colors. Seems to be very dependent of a specific hardware configuration to run properly. I kept messing with caches on/off, fastram on/off, booting from floppy, running from shell, etc. My idea at this moment, is that we should crowdsource you an Amiga, you can't keep developing just on WinUAE. I'm sure we can all chip in to get you a 1200 or something. |
20 July 2017, 20:24 | #1983 |
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Home now so tested, it works with minimum 2MB Chip & 2MB Fast RAM.
Three bugs also: a) when you jump and fire a small glitch / dot appears in the background. b) when you jump off a platform the height of a jump seems to be restricted. c) I think this one is also caused by b); when you jump into the tree Rygar goes crazy when moving left / right, see this video (although it doesn't show it properly). |
20 July 2017, 21:34 | #1984 | |
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Quote:
Clearly there is something here that isn't performing exactly the same in emulation as it does in real hardware. Maybe there's something AGA-ish being used? I have not tested it in my A1200, because I can't be bothered to plug in the accelerator again until I recap it. [edit] couldn't resist and gave it a go in my plain A1200 (2MB Chip, 3.0 ROMs). No go. Booted to black screen first, then on retry, guru'd on black screen with 8000 0004 / 0001EF7D Last edited by Amiga1992; 20 July 2017 at 21:47. |
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20 July 2017, 22:30 | #1985 |
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For helping to launch: (example no black screen for AGA)
ADF 20/07/2017 (no sound): (KS1.3/3.1 68000/68060 ECS/AGA 1Mo Chip min, 512Ko Fast min) https://www.sendspace.com/file/7ajxf2 WHDL 20/07/2017 (no sound): https://www.sendspace.com/file/rwah40 Last edited by Aladin; 20 July 2017 at 22:36. |
21 July 2017, 00:21 | #1986 |
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21 July 2017, 15:54 | #1987 |
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26 July 2017, 10:12 | #1988 |
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Maybe I found the problem. Done test on a1200 stock on winuae it seems to run. Can you test it?
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26 July 2017, 13:47 | #1989 |
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26 July 2017, 14:05 | #1990 | |
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Quote:
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26 July 2017, 14:11 | #1991 |
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There is no need for that. It's an A1200 quickstart config, with the compatibility slider set to the most left. Current WinUAE Beta.
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26 July 2017, 14:37 | #1992 |
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I'm using winuae 3.3.0 with KS ROM v3.1 (A500,A600,A2000) rev 40.63 (512k). And it work fine
Even on 3.5.0 work Last edited by sandruzzo; 26 July 2017 at 14:45. |
26 July 2017, 14:43 | #1993 | |
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WinUAE 3.3.0 doesn't make any difference. I guess developing an Amiga games with emulation only is a problem. You don't have a real Amiga anymore, to verify your code?
Quote:
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26 July 2017, 14:45 | #1994 |
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26 July 2017, 14:48 | #1995 |
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Changed rom with: Kickstart 3.1 (40.069) (A1200) (Commodore) (1993)
Still Working |
26 July 2017, 14:49 | #1996 |
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Google for this rom.
Kickstart v3.1 rev 40.68 (1993)(Commodore)(A1200)[!].rom But as i said. Not working on real hardware neither. So, there must be something wrong. Post your config and i will try. |
26 July 2017, 14:56 | #1997 |
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26 July 2017, 14:57 | #1998 |
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Yeah, but that leads to nothing so far.
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26 July 2017, 14:59 | #1999 |
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26 July 2017, 15:01 | #2000 |
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Doesn't it really need an A1200 at this point to run? Thought it should be an A500 game?
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