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Old 04 January 2015, 02:19   #181
tlosm
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Hi just need to wait the admin will gave you the privilage for the zone
In the zone there is the Fsuae for OsX PPC made by SnakeCoils .
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Old 04 January 2015, 15:30   #182
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Quote:
Originally Posted by amigamia View Post
How do I gain access to the FS-UAE Devs PPC MAC Binaries in the "zone"?
http://eab.abime.net/faq.php?faq=vb_faq ("How do I get access to the zone?")
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Old 06 January 2015, 19:53   #183
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Originally Posted by FrodeSolheim View Post
http://eab.abime.net/faq.php?faq=vb_faq ("How do I get access to the zone?")
Awesome! Thank you Frode!
 
Old 22 January 2015, 21:05   #184
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The new 2.5.25dev binary for OSX PPC platform is ready and available in The Zone.
I also confirm a SLIGHTLY improvement in speed, although far from the very good performances of the stable 2.4.1 version.
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Old 22 January 2015, 22:52   #185
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Just after few minutes from source release the fresh 2.5.26dev is ready in The Zone for all the good OSX PPC fellows :-)
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Old 25 January 2015, 10:45   #186
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FS-UAE 2.5.27dev for OSX PPC now available in The Zone for download.
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Old 26 January 2015, 18:26   #187
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Crash with Amiga os4/PPC Config

Sorry, but the last versions (25 to 27) Crash direct after start.
The other Config (a500 to A4000 works with OS39) Works.

The Config for OS4 is empty! Only one line - machine setting!

Mac is PowerMac Dual g5 with OS X 10.5.8
 
Old 26 January 2015, 19:40   #188
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The Mac OSX PPC binaries in The Zone are built for 68k Amigas emulation only (Workbench range from 1.2 to 3.9) but for OS4 support a special plugin is needed for proper PPC emulation on Amiga side.
At present this plugin is still in experimental stage but a really motivated G5 user around (tlosm) is actively trying to make it fully working and available for the still alive an kickin' Mac PPC users around (like you and me).
We can only hope his efforts will be rewarded by a fully functional FS-UAE PPC, he will be for sure the first to tell us when the goal is reached :-)
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Old 27 January 2015, 20:02   #189
tlosm
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here is my dev 23 with qemu ppc plugin...
note: you need macports installed
note2 when you turnon the emulation with cyberstormppc you need to fast press esc and disable all the luns on the cyberstorm ppc scsi :

https://www.dropbox.com/s/rih2cdoioz...Dev23.zip?dl=0

ths days i have not toomuch time for fs uae because im try to all the way for have RadeonHD running on Quad G5 on debian ,i made it run on ubuntu mate :-)
and was working for have kvm-pr working too..and did it :P

ah frode i have on g5 the same error that i have on intel atom
green screen and ppc emulation error this was on lastest dev on linuxPPc too.

edit:I fixed it when i copy the plugin qemu-uae.so directly in fsuae folder and not in user documents plugin

Last edited by tlosm; 28 January 2015 at 22:31.
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Old 27 February 2015, 19:05   #190
tlosm
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here the FsUae 27 with Qemu PPC plugin for PowerMacs
Enjoy
https://www.dropbox.com/s/xknj82xcl6...Dev27.zip?dl=0
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Old 02 April 2015, 20:15   #191
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FsUae Dev 2.5.30 dho!

how to fix it?!?!?!?

Code:
/opt/local/bin/ranlib: file: .libs/libmpeg2convertarch.a(libmpeg2convertarch_la-rgb_mmx.o) has no symbols
/opt/local/bin/ranlib: file: .libs/libmpeg2convertarch.a(libmpeg2convertarch_la-rgb_vis.o) has no symbols
libtool: link: ranlib .libs/libmpeg2convertarch.a
ranlib: file: .libs/libmpeg2convertarch.a(libmpeg2convertarch_la-rgb_mmx.o) has no symbols
ranlib: file: .libs/libmpeg2convertarch.a(libmpeg2convertarch_la-rgb_vis.o) has no symbols
ranlib: warning for library: .libs/libmpeg2convertarch.a the table of contents is empty (no object file members in the library define global symbols)
libtool: link: ( cd ".libs" && rm -f "libmpeg2convertarch.la" && ln -s "../libmpeg2convertarch.la" "libmpeg2convertarch.la" )
/bin/sh ../../libtool  --tag=CC   --mode=link gcc -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -faltivec -maltivec -O3 -fomit-frame-pointer -fno-common -std=gnu89  -faltivec -maltivec -no-undefined  -o libmpeg2convert.la -rpath /usr/local/lib rgb.lo uyvy.lo libmpeg2convertarch.la 
libtool: link: (cd .libs/libmpeg2convert.lax/libmpeg2convertarch.a && ar x "/Volumes/Packs 1/C++Src/src/fsuae230/fs-uae/libmpeg2/libmpeg2/convert/./.libs/libmpeg2convertarch.a")
../../libtool: line 1720: cd: .libs/libmpeg2convert.lax/libmpeg2convertarch.a: No such file or directory
make[5]: *** [libmpeg2convert.la] Error 1
make[4]: *** [all-recursive] Error 1
make[3]: *** [all-recursive] Error 1
make[2]: *** [all-recursive] Error 1
make[1]: *** [all] Error 2
make: *** [bundle] Error 2
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Old 02 April 2015, 22:34   #192
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Fixed! ... stupid filesystem bug!!!! APPLE I HATE YOU!
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Old 02 April 2015, 23:30   #193
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Glad you've overcame this! I hope you'll release the new build soon for all to enjoy! Thx for your work man!
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Old 03 April 2015, 08:59   #194
tlosm
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here is the dev 29 with Qemu uae plugin and example configurations

https://www.dropbox.com/s/6k29r9zt9b...Dev29.zip?dl=0
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Old 05 April 2015, 14:09   #195
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@tlsom

I've tried dev29 and I get the following message after it crashes on launch:

--------------------------------------------------------------------------------
Process: fs-uae [303]
Path: /Users/user6/Desktop/fs-uaeDev29/FS-UAE.app/Contents/MacOS/fs-uae
Identifier: no.fengestad.fs-uae
Version: ??? (???)
Code Type: PPC (Native)
Parent Process: launchd [101]

Interval Since Last Report: 54741 sec
Crashes Since Last Report: 1
Per-App Interval Since Last Report: 0 sec
Per-App Crashes Since Last Report: 1

Date/Time: 2015-04-05 15:06:11.051 +0300
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: 98CBFC40-E734-4842-B531-C0B6F6E06AA9

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x000000008fe0105c
Crashed Thread: 0

Dyld Error Message:
Library not loaded: @executable_path/../Frameworks/libgthread-2.0.0.dylib
Referenced from: /Users/user6/Desktop/fs-uaeDev29/FS-UAE.app/Contents/MacOS/fs-uae
Reason: no suitable image found. Did find:
/Users/user6/Desktop/fs-uaeDev29/FS-UAE.app/Contents/MacOS/../Frameworks/libgthread-2.0.0.dylib: mach-o, but wrong architecture
/Users/user6/Desktop/fs-uaeDev29/FS-UAE.app/Contents/MacOS/../Frameworks/libgthread-2.0.0.dylib: mach-o, but wrong architecture
--------------------------------------------------------------------------------


I'm on a G5 with 10.5.8.
Any idea what this could be about?

Many thx!

EDIT:

dev27 starts ok - haven't configured properly yet to run os41, but doesn't crash at start up like dev 29.

Last edited by vulture; 05 April 2015 at 15:16.
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Old 05 April 2015, 15:20   #196
tlosm
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please download again it ... i dont know why i had the x86 version of some library framewors installed on my G5 ... but rebuild it again and re upladed

Luigi
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Old 05 April 2015, 17:54   #197
vulture
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thx Luigi!
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Old 05 April 2015, 18:09   #198
tlosm
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Originally Posted by vulture View Post
thx Luigi!
let me know if there be some errors more ... i will try to fix it
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Old 05 April 2015, 20:10   #199
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Here's the new error report:

-----------

Process: fs-uae [224]
Path: /Users/user6/Desktop/fs-uaeDev29/FS-UAE.app/Contents/MacOS/fs-uae
Identifier: no.fengestad.fs-uae
Version: ??? (???)
Code Type: PPC (Native)
Parent Process: launchd [107]

Interval Since Last Report: 188 sec
Crashes Since Last Report: 1
Per-App Interval Since Last Report: 0 sec
Per-App Crashes Since Last Report: 1

Date/Time: 2015-04-05 21:08:32.509 +0300
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: 98CBFC40-E734-4842-B531-C0B6F6E06AA9

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x000000008fe0105c
Crashed Thread: 0

Dyld Error Message:
Library not loaded: @executable_path/../Frameworks/libgthread-2.0.0.dylib
Referenced from: /Users/user6/Desktop/fs-uaeDev29/FS-UAE.app/Contents/MacOS/fs-uae
Reason: no suitable image found. Did find:
/Users/user6/Desktop/fs-uaeDev29/FS-UAE.app/Contents/MacOS/../Frameworks/libgthread-2.0.0.dylib: mach-o, but wrong architecture
/Users/user6/Desktop/fs-uaeDev29/FS-UAE.app/Contents/MacOS/../Frameworks/libgthread-2.0.0.dylib: mach-o, but wrong architecture

---------------

which looks much like the previous one.

Thx for your help Luigi!
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Old 05 April 2015, 21:44   #200
tlosm
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Uploaded again , can you try another time?
Probably now everything will work
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