12 November 2020, 12:31 | #181 | |
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Quote:
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12 November 2020, 13:31 | #182 |
ex. demoscener "Bigmama"
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Given that there's multiple shades of every color, I think EHB makes good sense in this context.
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12 November 2020, 20:44 | #183 |
J.M.D - Bedroom Musician
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Revising a bit the Artwork would help; checking the arcade grab i see usually up to six colors for the trapped character in the bubble, we can go down to three or four unifying all shades in one black or very dark gray then keeping three shades of color for bubble and highlight - many colors could be common too (orange as darker of yellow, etc.).
Now, for the final levels star parallax, THAT might be an interesting puzzle to solve... |
22 January 2021, 17:11 | #184 |
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Apparently there's an unreleased game called "Battle Bowls" that might be interesting for anyone following this thread: https://www.gamesthatwerent.com/2021/01/battle-bowls/ (not in HOL btw)
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19 February 2021, 20:15 | #185 |
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[ Show youtube player ] seems they've gotten quite far on the c64.
Last edited by Jope; 20 February 2021 at 16:30. |
21 February 2021, 10:05 | #186 |
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21 February 2021, 10:17 | #187 |
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Bubble heroes Was quiet good. I think it can be made on OCS too.
Like Foebane told us: Arrow rotation at full 50fps Fired ball into cluster at full 50fps Falling balls at 25fps or even 12 for larger numbers Maybe, with an highly optimized background, where balls lays we can shoot for more colors and better fps [ Show youtube player ] |
21 February 2021, 22:34 | #188 |
Ex nihilo nihil
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C64 version is
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21 February 2021, 22:43 | #189 |
Missile Command Champion
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The CPC gets a port too.
[ Show youtube player ] |
22 February 2021, 12:14 | #190 |
Ex nihilo nihil
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Anyone with enough knowledge and spare time to compete against these 8bits versions ?
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22 February 2021, 12:49 | #191 |
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what is the actual Screen area? 256*200?
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06 April 2021, 19:21 | #192 |
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Meanwhile, in the CPC land...
[ Show youtube player ] |
06 April 2021, 19:37 | #193 |
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Did you miss Retro-Nerd's 3 posts above yours dreadnought?
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07 April 2021, 13:47 | #194 |
cheeky scoundrel
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Different videos though, still worth sharing.
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07 April 2021, 14:01 | #195 |
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01 February 2022, 16:08 | #197 |
cheeky scoundrel
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Definitely looks like an epic C64 version of the game. But of course Amigans like their games to be a little more Arcade-perfect
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01 February 2022, 20:40 | #198 |
J.M.D - Bedroom Musician
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Well is a bit necro but for me Amiga was a WORKstation, i did use my 1200 for 3d renderings, animation, presentations, game graphics, DTP, music making, word processing, spreadsheets (using shapeshifter of course) so definitely not just a games machine!
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10 July 2022, 23:41 | #199 |
J.M.D - Bedroom Musician
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[necro]
And by the way if even the Atari XL got a decent looking port then is indeed feasible! [ Show youtube player ] [/necro] |
11 July 2022, 16:04 | #200 |
cheeky scoundrel
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That version does what Galahad proposed a long time ago; don't make the bubbles drop, just use a simple disappear animation.
I like the compromise that the earlier C64 version does; it uses a disappear animation but then also makes stars drop down afterwards. |
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