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#181 | |
Registered User
Join Date: Aug 2003
Location: Left a bit/ Fire!
Posts: 325
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Quote:
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#182 |
Registered User
Join Date: Aug 2003
Location: Left a bit/ Fire!
Posts: 325
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#183 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,358
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it saves when exiting (with ESC)
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#184 |
Registered User
Join Date: May 2021
Location: Euerbach/Germany
Posts: 74
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@jotd great job, Xevious works very well with my CD32 with Promodule, A1200 mit Blizzard 1230 and A1200 with Apollo 1260.
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#185 |
Registered User
Join Date: Aug 2003
Location: Left a bit/ Fire!
Posts: 325
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#186 |
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,358
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I just tested and it does. Of course floppy needs to be write-unprotected
![]() I tested from hard drive, no whdload. After entering a highscore, I pressed ESC and restarted and my hiscore remained. A "xevious.high" was created. |
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#187 |
Registered User
Join Date: Aug 2003
Location: Left a bit/ Fire!
Posts: 325
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Ah, I see what's happened. It DOES save the highscore table, but it DOESN'T save the single highscore that's displayed at top centre when the game starts, so I thought it hadn't. (I'm playing from ADF.)
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#188 |
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,358
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confirmed. And fixed in a future release
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#189 |
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Join Date: Jan 2020
Location: oslo/norway
Posts: 1,613
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#190 |
Registered User
Join Date: Aug 2003
Location: Left a bit/ Fire!
Posts: 325
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Would be nice if there were separate highscores for the two games, too
![]() One other minor bug I've noticed - if you get killed before the opening jingle has finished playing (which can be surprisingly easy in Super Xevious), all sound disappears until you reboot the game. |
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#191 | ||
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,358
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Quote:
Yes, fair enough. Quote:
Damien reported that too, and that's already fixed as well ![]() |
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#192 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 767
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Xevious 1200 has been updated:
https://jotd666.itch.io/xevious1200 |
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#193 |
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Join Date: Jun 2017
Location: Finland
Posts: 367
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Yay
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