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Old 24 February 2013, 21:07   #181
TCD
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HOL is 'fixed' now Someone got confused indeed.
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Old 25 February 2013, 19:08   #182
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Once again, I have a problem with Tecnoball (v1.1)

The game ran fine on WinUAE when I tested it. When I tried to run it on my real Amiga, I got the following error:

DOS-Error #205
(object not found)
on reading "data[]atom"

The [] is actually a rectangle. I decompressed the files in Workbench, I have the latest WHDLoad version (registered, legally). Any ideas? I didn't have this problem with v1.0, but then v1.0 didn't have the data directory.
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Old 05 March 2013, 18:08   #183
Retroplay
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Something must have gone wrong when you extracted the game as it works fine on my A1200 (just checked it).

[edit]
Decided to do some play testing on ye olde A1200 and I'm currently at level 5.
No problems so far whatsoever.

[edit2]
Played to level 9 where I had to quit game out of boredom.
Worked flawless though.

[edit3]

I had to use lzx for Emerald Mines CD.

LhA 2.15 crapped out twice on me during archiving the game (50000+ files !), so I used LZX 1.21 instead and all went well.

Game was added as a zip too yesterday per request from Hungry Horace.
What a nightmare of a game this is, it took roughly 40 minutes to zip in WinUAE/ClassicWB with über/ridiculous Amiga config.
Gotta love WinUAE.
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Old 05 March 2013, 23:47   #184
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Just so that people know... although it is not listed on the front page, a large number of Retroplay's install packs have been uploaded to www.whdownload.com and the online database updated.
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Old 06 March 2013, 00:30   #185
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Great news Horace and well done
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Old 14 March 2013, 20:13   #186
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I tried to extract Tecnoball again tonight; same problem. I was about to give up, until I thought of something else; I extracted the archive on PC and copied the files to the Amiga instead. And sure enough, it worked. How weird, I thought you were always supposed to extract LHA archives in Workbench.

Anyway, fun game. It really is a very good Breakout clone.
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Old 14 March 2013, 20:24   #187
Retroplay
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I always test and extract the games in ClassicWB Full v27 (OS3.1) before upload to make sure they work (using Bloodwych's default Dopus 4.16 settings).

Does anybody else have problems extracting the game (Tecnoball) ?

[edit]
Video here
[ Show youtube player ]

Last edited by Retroplay; 14 March 2013 at 20:55.
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Old 14 March 2013, 22:04   #188
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if it's needed, i can upload the MFM file for Tecnoball
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Old 14 March 2013, 22:24   #189
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Just for fun I had a look with the automatic WHDLoad feature of FS-UAE (Choose the A1200 model and add the WHDLoad preinstall as DH0) and it worked nicely with Tecnoball Which in turns gave me the idea to ask how you extract Tecnoball on your Amiga? Which version of LHA or which other unarchiver did you use?
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Old 14 March 2013, 22:49   #190
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I use LHA evaluation v1.38, as a Directory Opus button. But I have the exact same setup on WinUAE, and there the game extracts and runs fine. Only when I extract it on my real Amiga I get the problem I describe above.
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Old 14 March 2013, 22:58   #191
Retroplay
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Use LhA 2.15 as that's what I use to pack/extract all .lha archives.
http://aminet.net/package/util/arc/lha_68k
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Old 15 March 2013, 20:30   #192
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Thank you, I don't know why it never occurred to me to look for a more recent version all these years.

However, the problem persists when I extract the archive on Workbench!

Here's a picture in case anyone thinks I'm making this up (I wouldn't blame you):



Like I said I solved the problem by extracting it on PC instead, so it doesn't really matter except to satisfy our curiosity.
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Old 19 March 2013, 21:06   #193
TroelsDK
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@ alkis21

When I had that "Error 205" it was the Kickstart ROM's that was to blame... I can send you a copy of mine you can use to overwrite your old ones if you like?
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Old 19 March 2013, 21:18   #194
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Requests(s):

Big Red Adventure, The

Fix request(s):

Bomber Bob (I already created a thread about this here)


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Old 19 March 2013, 21:25   #195
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Quote:
Originally Posted by TroelsDK View Post


Fix request(s):

Bomber Bob (I already created a thread about this here)


I have already told you in that very thread what to do. It is also not a fix since the patch is not broken, it's a feature request.
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Old 19 March 2013, 21:44   #196
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I only install and add games to ftp which has an installer.

No installer at whdload.de = nothing to add to ftp
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Old 19 March 2013, 21:47   #197
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Quote:
I have already told you in that very thread what to do. It is also not a fix since the patch is not broken, it's a feature request.
Shit I forgot you said that

Quote:
I only install and add games to ftp which has an installer.
OK, I'll request it to WHDLoad first
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Old 19 March 2013, 21:59   #198
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Quote:
Originally Posted by TroelsDK View Post
When I had that "Error 205" it was the Kickstart ROM's that was to blame... I can send you a copy of mine you can use to overwrite your old ones if you like?
Thank you, but I'm using a real Amiga.
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Old 19 March 2013, 22:00   #199
TroelsDK
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Quote:
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Thank you, but I'm using a real Amiga.
Me too
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Old 19 March 2013, 22:31   #200
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Quote:
Originally Posted by TroelsDK View Post
Shit I forgot you said that
No problem. I didn't say that to annoy you, the Mantis Bugtracker is the best way to report problems (or request new features) for patches since the authors of the patches check it regularly. It can happen that they don't ever see your thread here on EAB.

Quote:
Originally Posted by TroelsDK View Post
OK, I'll request it to WHDLoad first
Check the "Currently in Work" section on the WHDLoad site, you'll see that C-Fou! is working on the Big Red Adventure patch.
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