20 February 2024, 21:56 | #181 |
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I love monochrome graphics. It is such a skill to give things that amount of detail with so little to play with.
Not that I find 16/32 colors any less impressive of course. |
24 February 2024, 19:18 | #182 |
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My only criticism (if you can call it that) is that the game is basically 3 colours (Black, white & red) where I would have expected 4, due to assuming 2 bitplanes. But i'm confused because the decrunch simulation on some screens results more than 4? (Unless this is copperlist fx?)
I'm not a coder so i'm probably misunderstanding something. Whatever, it's still a fantastic release. |
24 February 2024, 19:23 | #183 |
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The original on Steam is 50% off right now: https://store.steampowered.com/app/683310/Cecconoid/
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24 February 2024, 21:35 | #184 | |
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Quote:
Or the difficulty of earlier platforms (8 bit) for that matter.. I wouldn't pay any attention to them. Haha. |
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24 February 2024, 21:54 | #185 | |
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Quote:
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24 February 2024, 23:07 | #186 | |
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Quote:
Also it actually uses 4 bitplanes in dual playfield for technical reasons. |
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25 February 2024, 12:19 | #187 |
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2 blacks, haha it makes sense now
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26 February 2024, 07:53 | #188 |
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This looks just fantastic to me. To think what it is - a virtually identical Amiga 500 port of a modern PC indie game - is mindblowing. Thank you h0ffman for making this, and for everything else you've made on the Amiga. Been a fan of your work ever since I've heard the music in Eon, and read your writeup about how it was made.
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27 February 2024, 18:33 | #189 |
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It looks like a great fun game.
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17 March 2024, 18:05 | #190 |
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Do we already know some approximation about the release date?
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18 March 2024, 19:16 | #191 |
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16 April 2024, 14:48 | #193 |
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No digital download ?
That's a pity, but I can understand the author. |
16 April 2024, 14:54 | #194 |
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16 April 2024, 18:08 | #195 |
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yes.. the digital download will be possible soon I guess. I did buy the Linux version but actually I would have liked to buy an Amiga physical copy... if anyone bought a spare one...
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16 April 2024, 19:17 | #196 |
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So update... hopefully we're in the last cd production test run. First one uncovered a nasty bug during nvram saving which looks to be fixed now. Everything else to do with the physical is coming together so it shouldn't be too long now.
As mentioned previously digital will be available once we start shipping. Additional stock should also be coming together once the preorder run is done and we're also looking into European distribution. |
16 April 2024, 19:22 | #197 |
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16 April 2024, 19:50 | #198 |
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16 April 2024, 20:18 | #199 |
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Thanks hOffman
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16 April 2024, 20:55 | #200 |
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Aye, captain!
o7 |
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