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#1 |
aka "den Ensamma mannen"
Join Date: Dec 2011
Location: Eskilstuna/Sweden
Posts: 12
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Demoeffect: zooming
Hi,
I've been struggelning with bitmapzooming for a while, and I do find it facinating. Could anyone explain how one does a proper gapfiler what works in real-time (a500)? Cpu wont do it and blitter is ok to some extent, but yet people seem to do... something.. Example, the vertical scroller here (the screenshot): http://pouet.net/prod.php?which=14946 working dl: http://ftp.amigascne.org/pub/amiga/G...ixelnation.dms If the copper is doing the filling in this scoller, how does he manage to do it in one-pixel vert. resolution? So, I rule the copper out, but how is it done without precalc, anyone? |
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#2 |
Registered User
Join Date: Jan 2012
Location: USA
Posts: 373
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Is it possible blitter area fill is being used to fill the spaces between block edges?
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#3 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,573
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It will become obvious if you check the copper list
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#4 |
Registered User
Join Date: May 2004
Location: Somewhere secret
Age: 50
Posts: 366
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^^ What Toni said... this is a far simpler effect than you think on Amiga
![]() Take a look at:- "Join the Power" by TSL ...if you want another example of the same effect in action (there are many dozens more, this is just the first one I found with a quick search!). |
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#5 |
aka "den Ensamma mannen"
Join Date: Dec 2011
Location: Eskilstuna/Sweden
Posts: 12
|
ok, x-position by colorindex, clever.
thanks |
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#6 |
aka "den Ensamma mannen"
Join Date: Dec 2011
Location: Eskilstuna/Sweden
Posts: 12
|
Playing around with this method - this comes to mind:
http://pouet.net/prod.php?which=31283 Same thing? Toni, I've just recently begun using the uae debugger, quite useful(!). But, what keeps bugging me is the fixed height panes, ever considered adding resize / maximization of them? (I'm on a 16x10 laptop so height is restricted) |
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#7 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,573
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Quote:
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#8 | |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,658
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Quote:
Mahoney & Kaktus pioneered this general type of effect, check Northstar Megademo 2. Few have true RGB, the DefJam example switches palettes between each character gap. The zoom is achieved by switching modulo to successively wider-scaled predrawn pictures, 1 (or more) lines high. There are many variants, like Freddy is Back. Even I've made (a silly) one. |
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#9 |
aka "den Ensamma mannen"
Join Date: Dec 2011
Location: Eskilstuna/Sweden
Posts: 12
|
Jo Henrik, "Freddy is back" är ett jättefint demo, och Tomas låt kommer fint till pass även om jag är tveksam till om han ens vet att den används i detta demo(?).
Få se din version av effecten då! (Let's see your version then!) |
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#10 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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i remember very well this kind of effect.
A good example in Delirium / FRAXION Offtopic : Freddy is back chessboard is marvellous. I think this kind of chessboard was originally code by Ziggy Stardust / OVERLANDERS (atari) in the demo "Delirious Demo from ALLIANCE / Section Overlanders / Ziggy 2" ![]() ![]() ![]() Last edited by Frog; 12 January 2014 at 08:17. |
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#11 | ||
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,658
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Quote:
Quote:
Here's a sort of variation of this theme with an RGB font. |
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#12 |
aka "den Ensamma mannen"
Join Date: Dec 2011
Location: Eskilstuna/Sweden
Posts: 12
|
it's never super easy i.m.o, not worth doing if it was.
I liked it. |
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Thread | Thread Starter | Forum | Replies | Last Post |
1084s RGB screen zooming shot | Anemos | Hardware pics | 3 | 30 October 2009 18:22 |
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