26 June 2013, 05:22 | #1 |
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Skweek
As requested by BippyM here is a savestate and ini for Sweek. The game stores the map as an image in memory.
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26 June 2013, 12:03 | #2 |
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The map data must be built up somewhere. There are at least 100 levels.
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28 June 2013, 15:12 | #3 |
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I have re-created the sprite sheet correcting the mask on the first tile.
This will now give results in the map search if the copper background is turned off for image comparison. Still not finding the map though, and these must be somewhere! Attached Last edited by BippyM; 10 July 2013 at 22:56. |
05 July 2013, 23:13 | #4 |
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Here are the Skweek maps :
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05 July 2013, 23:36 | #5 |
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Okay, thanks. How did you find them!
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05 July 2013, 23:46 | #6 |
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I used the map ripper on the 'level' file you get when you install Skweek with whdload. I found the correct tiles with the 'tile replacement' function.
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06 July 2013, 00:38 | #7 |
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Smart. Well done
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08 July 2013, 13:39 | #8 |
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Thanks guys.
I have taken a look and they seem to be fine (based on my memory). There are a few levels I would like to double check in-game first and then I will upload those maps to HOL. Edit: Ok, game maps double checked (against the Flashtro +10 version since it has a level skip key and that was the version I had at thand), labelled and credited. Last edited by lilalurl; 09 July 2013 at 15:16. |
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