09 July 2011, 23:22 | #1 |
Team Mango
Join Date: Jul 2011
Location: East Cowes, Isle of Wight
Age: 42
Posts: 17
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Thinking about getting back into game dev
Once I get my A1200 up and running, I might try my hand at a simple game, see where I get with it. I used to do Amos and Blitz stuff back in the day, and dabbled a little with Storm C toward the end. I've since moved on to XNA dev on the PC.
So I'm wondering: 1. What version was the last Blitz on the Amiga? Did it ever get any kind of object-orientation? 2. Are there any graphics and sound wrapper libraries for C? Any "best" all-in-one solution (IDE, compiler, game libraries etc.)? Don't have the desire to learn 68k, and I don't want to get low-level in C, either. Cheers! |
10 July 2011, 08:48 | #2 |
Registered User
Join Date: Jan 2011
Location: France
Age: 52
Posts: 507
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Sorry i don't know anythink about Blitz, i don't program in C on the Amiga either, but i went to your blog, and really nice games you made there
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10 July 2011, 10:14 | #3 |
Linux snob
Join Date: Sep 2008
Location: Monkey Island
Posts: 997
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The latest version is the open source fork AmiBlitz. I don't think it ever got OO on Amiga, but can't tell for sure.
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02 September 2011, 13:53 | #4 |
it's all in your head
Join Date: Feb 2011
Location: The Netherlands
Posts: 174
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Right now I'm coding a game in Blitz 2.1 (well actually on a short break). Check out this thread for Blitz references, manual, etc. Don't know about object oriented stuff. I've also got a nice Blitz setup I got from bippym, I'd be happy to send it to you or throw it in the zone. I hear AmiBlitz is nice as well.
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