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Old 19 February 2010, 15:04   #1
Jgames
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Thank you for EOB1 AGA

I wanted to say thank you to the developpers of EOB1 AGA ;
Really great work guys, the automap is EXCELLENT, and i am having a lot of fun with the game. (now i am in level 3)
Thanks also to Tony for Winuae.
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Old 23 February 2010, 15:47   #2
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It doesnt like Scalos?
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Old 23 February 2010, 19:48   #3
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Quote:
Originally Posted by Jgames View Post
I wanted to say thank you to the developpers of EOB1 AGA ;
Really great work guys, the automap is EXCELLENT, and i am having a lot of fun with the game. (now i am in level 3)
Thanks also to Tony for Winuae.
Thanks for your support... i'm happy to have some feedbacks

there are EOB2 AGA too

ps:
but there are some bugs to fix and some optimisations needed for better speed if all map is drown

Last edited by CFou!; 24 February 2010 at 14:35.
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Old 24 February 2010, 14:22   #4
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Thx CFOU! for your hard work;
The map is slow to draw, but not much, it's almost unnoticable (using winuae)
I haven't gone throught any major bug, all seems fine (i am in level 9 now)

One thing that may be worth adding in the map is the keylocks positions (as there may be keylocks not related to doors, ex: in the level with kenuu eggs). but that's just beign fussy;
Great work.
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Old 24 February 2010, 14:39   #5
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Originally Posted by Jgames View Post
Thx CFOU! for your hard work;
The map is slow to draw, but not much, it's almost unnoticable (using winuae)
I haven't gone throught any major bug, all seems fine (i am in level 9 now)

One thing that may be worth adding in the map is the keylocks positions (as there may be keylocks not related to doors, ex: in the level with kenuu eggs). but that's just beign fussy;
Great work.

for information an automap cheat code is inserted

i think that 'a day' i'll update current version so keylock's suggestion is interesting
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Old 24 February 2010, 14:45   #6
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It doesnt like Scalos?
i don't use scalos...

but an adaptation must be possible...

i think is caused by original GFX & blitters accesses using workbench's library...



if you can provide to me HDF with scalos & EOB AGA installed, i'll quickly test it but without promise of success by lack of free times
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Old 26 October 2010, 21:44   #7
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Quote:
Originally Posted by Jgames View Post
I wanted to say thank you to the developpers of EOB1 AGA ;
Really great work guys, the automap is EXCELLENT, and i am having a lot of fun with the game. (now i am in level 3)
Thanks also to Tony for Winuae.
It's got an AUTOMAP?!!!

I've got a copy of this lurking on my WinUAE HD directory somewhere but I didn't know about the automap. How do I make it work!
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Old 27 October 2010, 00:33   #8
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It's got an AUTOMAP?!!!

I've got a copy of this lurking on my WinUAE HD directory somewhere but I didn't know about the automap. How do I make it work!

you must just press 'Tab' key to open/close automap screen


please to see 'readme' file for more informations
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Old 27 October 2010, 00:55   #9
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Aye, got it working now. It's misbehaving, though. The colours for the character portraits have gone all wrong and it won't load the EOB_AGA file because it accuses my emulation of not having AGA (which is poppycock). What gives?
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