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#41 |
Banned
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Would you allow me to suggest the creation of a "Yet another 5 (or 10) games list with the smoothest scrolling" thread, as your list seems to focus on that aspect, not so much on gorgeous gfx.
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#42 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,964
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#43 | |
evicted psycho
Join Date: Dec 2009
Location: evictee paradise
Posts: 166
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Quote:
Oh, wait, no, I can't. |
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#44 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,858
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Going by gfx alone and only OCS/ECS:
Shadow Fighter Elfmania Lionheart Shadow of the Beast Agony Now, OT, I recall an old thread discussing how some conversions of Shadow of the Beast were better than Amiga's own....I've played almost every incarnation of this game and I still can't understand how in terms of gfx (not gameplay) can the Genesis or PC-Engine hold a candle to miggy's version. I mean, sure, there's more colors on some enemies, but other than that, Amiga's version is like a painting in motion whereas any other version is just a good looking game. Always wondered how people came into that conclusion (PCE or Gen version > Amiga version) and I thought I'd mention it here. Sorry for the OT. |
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#45 |
Settler
Join Date: Feb 2007
Location: Serf City
Posts: 1,760
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Putty
ATR Settlers Chaos Engine Ruff N Tumble |
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#46 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,369
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I love the Bitmap Bros/Renegade/Graftgold supremacy of this thread.
ECS: 1. Xenon2/Cadaver/Gods/Chaos Engine. Considering most of them use 16 colors (except for SB & CE AGA): imagine what it would look like with a 32 color base!!!!! 2. Elfmania: technically amazing, great colors 3. Unreal (the 2D parts are awesome. The 3D parts suck) 4. Agony 5. Project-X I could add Lotus II and Ruff'N'Tumble. Well used, with added copper rainbows, the 32 colors of the amiga could make great colorful games. AGA: Banshee Virocop Fire & Ice (ECS version was good, CD32 version rocks!!) Rise of the Robots Chaos Engine |
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#47 |
Banned
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