18 November 2008, 18:10 | #1 |
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HDF files
I was wondering if is possible to create small application that you can use to drop stuff into and it creates HDF of that size?
Also, is it possible to implement dynamic HDF files? (like Virtual PC does, you create HD image of 1GB, but it really starts from couple KB and as more stuff you add, file grows) First question would help me to create script to transfer some of KG's game packs into HDF files to use them in X-Box. If that is not possible, then dynamic size files would be next best thing, where you create files of 10MB and use only how much room you need per game. |
18 November 2008, 18:56 | #2 |
Lesser Talent
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I've created LOADS of hdfs of my whdload games, I created a script that runs on my laptop, would they do you?
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18 November 2008, 18:59 | #3 | ||
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18 November 2008, 20:32 | #4 | |
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Toni, isn't file system emulation already implemented in all Amiga emulators? I don't know much about WinUAE (or other emulators for that matter) code, but I assume required functions are already there. I would love to work on that, but my VC++ is nowhere near required skill. As for dynamic hard disks, that would be great addition to already great emulator. |
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18 November 2008, 20:38 | #5 |
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18 November 2008, 20:47 | #6 | |
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Quote:
Edit: Posted at the same time as Toni |
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18 November 2008, 20:47 | #7 | |
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18 November 2008, 22:04 | #8 |
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Thanks for explanation!
Just one more question. (Sorry, I like to investigate project options ) Does ADFlib contains needed file libraries to work with HDF? (It is used by ADFOpus, so it should work IMHO) |
19 November 2008, 00:16 | #9 | |
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Do a search for the thread it explains it better! |
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19 November 2008, 00:59 | #10 |
Banned
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Do you think the following project could be of some interest to you ?
The simple HDF launcher allows to list all and start HDF Amiga Harddrive images(*.hdf). |
19 November 2008, 14:23 | #11 | |
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@KG - will do mate. |
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19 November 2008, 18:10 | #12 |
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@Anubis : Glad you consider it that way , although it is aimed at E-UAE users...
Just one thing, who is 'they' (they would benefit...) ? |
19 November 2008, 19:22 | #13 |
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By they, I meant people who created the script.
If there is a script to create HDF from folder (+ small extra room that you can select - needed for some save games) you will not have to have a script to dump all games that are less then 2 MB and bigger then 1MB into 2MB HDF. (waste of disk space IMHO) But I can use their script to create some of HDF. |
20 November 2008, 07:04 | #14 | |
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I don't see how those bash scripts help at all as they rely on pre-sized hardfiles and the Amiga filesystem support built into the *nix kernel, in fact it looks like killergorilla's recipe from the xbox thread just with different ingredients. |
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20 November 2008, 09:16 | #15 |
Lesser Talent
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Cheers for digging out the correct post mate, I couldn't seem to find it!
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20 November 2008, 14:10 | #16 | |
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But portable program which would create HDF file that you can copy to would work better in both cases. Thank you for the link! |
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27 December 2008, 02:22 | #17 |
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I've got another potentially oddball question... is there a way to resize an HDF file? I know that in various OSs it is possible to resize partitions, even combine two partitions into one. I'd envision something with a slider on it, where you could take the size of the HDF file as it is now, and then drag that slider left or right to signify making the drive image smaller or larger, respectively, and then click on Commit (or whatever) and it'd lop off bytes or add bytes accordingly.
Workable? |
27 December 2008, 02:29 | #18 | |
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27 December 2008, 09:45 | #19 |
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Yes but not very useful, WinUAE 1.5.4 beta 2 introduced VHD support so hardfiles can now be dynamic i.e. they are only as big as the data they contain and will grow larger automatically.
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