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#21 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
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Damn... so I'm a bug-whore then... a person that looks for errors "in several wrong places", just to find some...
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#22 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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#23 | |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
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Quote:
![]() ![]() ![]() ... but I still say it's better to be *at least* aware of some specific combinations/configurations issues... ... unless KG says GTFO... ![]() |
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#24 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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![]() I personally test a game with "whdload *.slave preload" and (luckily) on my setup I've yet to have a single game that needs an extra tooltype to get it running properly (unless it has an error or needs a slave update). If a game runs with that basic setup I really don't see the point of testing any other setup with it ![]() If however, it won't work on somebody else's setup then I'll investigate, but in this case the game works fine on your gear with the very basic setup ![]() Hoorah! |
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#25 | |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Quote:
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#26 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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What's now with Devious Designs? It's seems there are no errors besides this "enabled MMU" crash.
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#27 |
Global Caturator
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,107
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Was a long time since I've last played it, but I *think* there are no more bugs.
Last edited by Shoonay; 14 December 2007 at 06:19. |
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#28 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Cool, this is done then. I'll change the title and update the error list. Ta.
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