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#1 |
Posts: n/a
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Latest WinUAE Kaillera Implementation
I have just tested the latest WinUAE Kaillera implementation. The first thing to note is it runs using WinUAE 0.8.22, thus a better emulator base.
I have only tried this release on a LAN, so the speeds were great. Sane has put alot of effort into this release and it's definately a huge improvement over his previous ones (which were still cool). I do have a couple of problems with it but they were very minor in the sense that they will not interfere with the game in any way...it's just because I'm used to the older WinUAE ways of doing things. We tested the game with IK+ and it worked flawlessly. I have still yet to master the whole controls thing (with WinUAE Kaillera, not IK+), but I think I can figure it out if I really want to. As I said before, I've only tested it on a LAN, so the quality would definately be alot better than playing on the net (dialup or broadband), but if what Sane and Torak have said previously are true, I don't think it would matter much since very little bandwidth is used.. As I type this, I just thought of something which should have been implemented....When we were playing, we were shouting across the house things like "Are you on the uncrunching screen now?" and "Is it running at full speed?", etc....MAME Kaillera implementations allow you to press 'T' and talk while playing...Sane? Something like that maybe (obviously not using 'T') Overall. A great release, and coupled with the latest WinUAE, it's fantastic. This is definately the release that will get more people involved in multiplayer Amiga gaming |
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#2 |
Zone Friend
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:)
oooh tasty, I`m on a nice little LAN, I might have to give this a go!
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#3 | ||||
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Join Date: Jul 2001
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Age: 44
Posts: 246
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Re: Latest WinUAE Kaillera Implementation
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#4 |
Registered User
Join Date: Jul 2002
Location: England
Age: 43
Posts: 82
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the website says it supports more than two players we (me and some friends) are currently trying to get master blaster to work over it and we can get 2 players working fine but how do we get 3 or above? what line in the config do we change as there are no options in the gui?
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#5 |
Registered User
Join Date: Jul 2002
Location: England
Age: 43
Posts: 82
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sorry... my bad... must read things properly... that support was listed in "coming freaures/goals"
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#6 | |||
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Join Date: Jul 2001
Location: .
Age: 44
Posts: 246
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If it's a tournament, figure out between you who will be who, standby until it is your designated turn, don't fidget with the controls while it's another player's shot. Be a good idea to "disconnect" controllers not in use, particularly the Mouse. |
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#7 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,715
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Hmm, so where do we actually download this V2 Kaillera beta?
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#8 |
Administrator
Join Date: Feb 2001
Location: Paris / France
Age: 46
Posts: 3,101
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#9 | |
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#10 |
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26 August 2002, 05:57
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#11 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,761
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Sane, they were trying to play Master Blaster, a Bomberman clone, only 10 times as good. You never heard of it?
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#12 |
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17 September 2003, 16:18
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#13 |
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Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
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LOL! colorful
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#14 |
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Wel,l I read dates but I'm only asking about that quote... is there anything to bad?
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#15 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Look at the dates and you'll realise that winuae 0.9.91 wasn't released back then
![]() THats what ParallaxScroll (what a name Burseg!!) meant! |
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#16 |
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Amigaboy is no longer posting here and winuae kaillera is no longer being updated. In addition to this, it is very obvious that he is not refering to 0.9.91. I don't mean there is anything bad with your post but it makes no sense.
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#17 | |
Zone Friend
Join Date: Aug 2001
Location: Brisbane/Australia
Posts: 1,270
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#20 | |
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Join Date: Jun 2002
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Age: 48
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