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#21 | |
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Join Date: Jun 2010
Location: PL?
Posts: 2,921
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Quote:
It could be implemented in fast opamps externally and switched on the fly for example with help of ZD pin (genlock status). |
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#22 | |
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Join Date: Jul 2014
Location: Finland
Posts: 1,215
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Quote:
Aha! Thanks for actually digging this up, I tried to look for it but somehow failed. Reading frames from individual files from the filesystem is probably also not great for performance, but that's on the implementor ![]() |
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#23 |
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Join Date: May 2017
Location: Munich/Bavaria
Posts: 2,509
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I assume it will buffer the sequence after the first run … or at least the file-system will keep it buffed.
But what we see in the video is simply the default 1 second delay after each frame In this mode one could probably open 20 windows simultaneously without any further slowdown |
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#24 | |
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Join Date: May 2017
Location: Munich/Bavaria
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And we see Sun’s multitasking at work, giving each window a much longer uninterrupted time, than AOS would do. What we still don’t see is how good or bad SUN’s software blitter actually is. The best optical result with this dema would probably come from the smallest delay step (0.2 sec) resulting in 5 frames per second. And more than 3 windows in parallel |
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#25 | |||
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Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,864
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Quote:
Pretty impressive for a machine that cost 20 times less. Quote:
The Amiga is running 4 colors. In 2 colors it should be able to run the same speed in 640x512. So the Sun has ~3 times more work to do, but its CPU is 40% faster so it should run at about half the speed. |
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#26 | ||
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Join Date: May 2017
Location: Munich/Bavaria
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Quote:
This is really comparing apples and oranges. Not useful. |
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