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Old 01 November 2020, 19:07   #61
Seiya
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Tornado AGA WHD was available from many years. i have in GameBase Amiga i have downloaded in 2008.
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Old 01 November 2020, 19:46   #62
DrBong
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Quote:
Originally Posted by Seiya View Post
Tornado AGA WHD was available from many years. i have in GameBase Amiga i have downloaded in 2008.
True - well-spotted! Unfortunately, this info. is not shown in the HOL entry for Tornado AGA. I thought it was a little strange....
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Old 01 November 2020, 21:59   #63
jotd
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damn, I made this and I don't remember it... old... but not obsolete.
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Old 01 November 2020, 23:05   #64
Angus
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Are there any cache/speed things that you might be able to enhance Jean-Francois? :-)
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Old 13 November 2020, 21:04   #65
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Quote:
Originally Posted by DaveTaylor View Post
Ryder Cup is an impressive Golf Game. Would be great to have this.

(And TFX ).

By the way: thank you to JOTD and CFOU and Stingray for the massive amount of updates in the last few weeks.
So is TFX too big to WHDLoad then?
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Old 13 November 2020, 21:36   #66
jotd
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I remember naively thinking that I could speed up Tornado. But those people know how to code...
That said they didn't have any profiling tools we have winuae "heat maps". Would be interesting to experiment it.

TFX is running under whdload but I remember that there are access faults. And not really worth adapting to whdload

EDIT: annnnnd I did it anyway

Last edited by jotd; 18 January 2022 at 23:11.
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Old Yesterday, 14:48   #67
Steve
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Hello thought I'd resurrect the old thread. Did you stop work on the Captive II WHDLoad jotd or is that still a work in progress? Would love to see that released. Also Ryder Cup AGA.
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Old Yesterday, 14:53   #68
jotd
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As you may have noted, I'm not too much into whdload slave development atm...

I don't know Ryder Cup. Image somewhere?
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Old Yesterday, 15:22   #69
Steve
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Originally Posted by jotd View Post
As you may have noted, I'm not too much into whdload slave development atm...

I don't know Ryder Cup. Image somewhere?
Ah I didn't know that. Well if you feel like investigating Ryder Cup I've provided the files here on my web space:

https://www.black-shuck.co.uk/amiga/rydercup.zip


Actually I have managed to get Ryder Cup working on my Amiberry setup. It seems very Amiga friendly with a proper Commodore installer. There doesn't appear to be any protection on loading the game however there is no game icon so I've had to create a little script which loads it after booting into the early startup menu. After that it works great. Might be a straightforward and easy WHD install?

Last edited by Steve; Yesterday at 16:56.
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Old Yesterday, 17:38   #70
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There's a generic WHDLoad Ryder cup golf here. https://ftp2.grandis.nu/turran/FTP/N...lfAGA-WHDL.lha
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Old Yesterday, 21:58   #71
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Hmm, i was thinking of Wendetta 2175 .
https://amiga.abime.net/games/view/wendetta-2175
This one could need a few patches like:

The mixed up Joyport / Player 1 is Player 2 Problem.

There is a option to only have the Music, but the SoundFx come back on at the first level boss, no matter what.

A fix for the endless Loop in the Endcredits,when finishing the game.
(when the Credits roll, there is no more way get back to the WB)

A fix for the odd Ship movement in the "3D" Parts. The Ship will be moved around without the players input.
It starts in Level 2 and gets really bad at Level 3 and beyond. A fix for that would be great

Just an idea, of course.
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