21 August 2024, 20:03 | #21 |
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Join Date: Dec 2018
Location: Earth
Posts: 1,124
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El Ocaso del payaso works great now on 68020 Fpga
Even the Part with the spinning and jumping Copper Cube works great now. I had to use the Tooltype NoCache ; (otherwise i got a "integer Divided by Zero" error right before the Goblins spinning and strechting Scene) ;and with NoAutoVec ,the Endcredits displayed correctly. (otherwise the Endcredits Sequence would be a almost completely white Screen, with a bit of Font still readable) Runs smoooooooooth as Butter on Fpga 68020 (133mhz ) Thank you paraj, for fixing another Demo within a few hours, thats so cool Very much appreciated paraj Last edited by Torti-the-Smurf; 21 August 2024 at 21:44. Reason: Made a Icon for ElOcaso; maybe someone can use it ;) |
21 August 2024, 20:56 | #22 | |
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Quote:
I just found out that, Haujobb released the "Haujobb Amiga Framework" 2019 to the Community. Now we can see how the Sausage was made; so to speak. https://www.pouet.net/topic.php?whic...page=1#c551491 Pretty interesting and very helpful to understand "the Magic". Thanks again paraj PS: Here is yet another Demo that freezes at the End and the Predator rotating and zooming Sequence sometimes doesn't work. (tested in WinUae and FPGA) If you like to give it a quick look ... https://www.pouet.net/prod.php?which=10270 You are on a roll paraj Last edited by Torti-the-Smurf; 21 August 2024 at 22:38. Reason: adding another weird Demo, just in case paraj wants to do another one ... |
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Yesterday, 19:18 | #23 | ||
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Join Date: Feb 2017
Location: Denmark
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Quote:
Also Phil from the pistorm discord was kind enough to test on B1230, and it seems to also get stuck while loading there, and the CPU C2P is faster, so I'm going to make a proper slave release for it. Quote:
Took a peek, and patched out the worst transgressions. Sort of works after that on my 060 (not at all before) with caches disabled, but music sounds wonky (probably more busy loops) and it doesn't advance properly to next effect. Quick verdict: Will be too much effort to fix. Just from spending 10 minutes on the disasm I see so much bad code (no offense to the authors) |
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