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Old Yesterday, 20:03   #21
Torti-the-Smurf
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El Ocaso del payaso works great now on 68020 Fpga
Even the Part with the spinning and jumping Copper Cube works great now.

I had to use the Tooltype NoCache ;
(otherwise i got a "integer Divided by Zero" error right before the Goblins spinning and strechting Scene)

;and with NoAutoVec ,the Endcredits displayed correctly.
(otherwise the Endcredits Sequence would be a almost completely white Screen, with a bit of Font still readable)

Runs smoooooooooth as Butter on Fpga 68020 (133mhz )

Thank you paraj, for fixing another Demo within a few hours, thats so cool

Very much appreciated paraj
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Last edited by Torti-the-Smurf; Yesterday at 21:44. Reason: Made a Icon for ElOcaso; maybe someone can use it ;)
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Old Yesterday, 20:56   #22
Torti-the-Smurf
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Quote:
Originally Posted by paraj View Post
I didn't look that closely at the code, but I though it did all of its allocations before reaching the loading screen but maybe not (or perhaps it is buggy in some way).

I just found out that,
Haujobb released the "Haujobb Amiga Framework" 2019 to the Community.

Now we can see how the Sausage was made; so to speak.
https://www.pouet.net/topic.php?whic...page=1#c551491

Pretty interesting and very helpful to understand "the Magic".

Thanks again paraj

PS: Here is yet another Demo that freezes at the End and the Predator rotating and zooming Sequence sometimes doesn't work.
(tested in WinUae and FPGA)

If you like to give it a quick look ...
https://www.pouet.net/prod.php?which=10270

You are on a roll paraj

Last edited by Torti-the-Smurf; Yesterday at 22:38. Reason: adding another weird Demo, just in case paraj wants to do another one ...
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Old Today, 19:18   #23
paraj
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Quote:
Originally Posted by Torti-the-Smurf View Post
I just found out that,
Haujobb released the "Haujobb Amiga Framework" 2019 to the Community.

Now we can see how the Sausage was made; so to speak.
https://www.pouet.net/topic.php?whic...page=1#c551491

Pretty interesting and very helpful to understand "the Magic".

Thanks again paraj
Interesting, could have saved me a bit of effort, but can see I managed to get the gist of it just from disasm. In that later version blitter assisted C2P seems to be removed though a few vestiges remain.


Also Phil from the pistorm discord was kind enough to test on B1230, and it seems to also get stuck while loading there, and the CPU C2P is faster, so I'm going to make a proper slave release for it.





Quote:
Originally Posted by Torti-the-Smurf View Post
PS: Here is yet another Demo that freezes at the End and the Predator rotating and zooming Sequence sometimes doesn't work.
(tested in WinUae and FPGA)

If you like to give it a quick look ...
https://www.pouet.net/prod.php?which=10270

You are on a roll paraj

Took a peek, and patched out the worst transgressions. Sort of works after that on my 060 (not at all before) with caches disabled, but music sounds wonky (probably more busy loops) and it doesn't advance properly to next effect.


Quick verdict: Will be too much effort to fix. Just from spending 10 minutes on the disasm I see so much bad code (no offense to the authors)
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