23 February 2024, 21:06 | #181 |
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confirming the highscore bug & fixed it in the dev version. Thanks for reporting.
Fixed a couple of annoying issues at the same time. updated on itch. Last edited by jotd; 23 February 2024 at 23:53. |
24 February 2024, 00:52 | #182 |
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Scores are saved if you quit with the WHDload QUIT key or if you enable NoWriteCache option which is what I do as I need immediate save as users quit the emulator ungracefully
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24 February 2024, 00:55 | #183 | |
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Quote:
BTW: A pro Donkey Kong player mentioned that level 1 barrel controls are more like level 5 barrel controlled. (Yes he has the ability to control the barrel direction!) He played a few weeks ago so unsure if he tried the latest update. |
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24 February 2024, 10:32 | #184 |
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Yes, he was right. But this issue was reported by someone else, and was fixed a few weeks ago.
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13 March 2024, 06:53 | #185 |
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Sorry to bring you back to this, we have a new little glitch:
Sometimes it starts you with 4 lives, sometimes with 3 lives. When it starts you with 3 lives you gain extra life at 7k After game-over, second game starts with 4 lives, no extra lives at 7k This does not seem to be consistent Using the latest WHDload version of the game. I can only assume something is passed over from the previous game attempt, so I clipped 3 vids of when it happens, just in case there is any correlation between them. https://clips.twitch.tv/BumblingCrun...4KNGaToTzyeetj https://clips.twitch.tv/YawningBorin...2hfo-d1U0ycxTg https://clips.twitch.tv/PowerfulBene...yFAcx2Q5C-miYj Last edited by ztronzo; 13 March 2024 at 07:53. Reason: more details |
17 April 2024, 09:53 | #186 |
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Tried this on my CD32 last night, very impressed. They have it at my local arcade and whilst not something I play often, it did feel the same and my joypad worked a lot better than the worn out joystick there hah! Only thing I noted was sometimes the sound effect wouldn't complete when doing a jump and the odd one was missed but other than that, spot on! Moon Patrol to try next
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17 April 2024, 10:17 | #187 |
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CD32 is perfect for all of those ports. Moon Patrol has a special AGA version which is close to 1:1 vs arcade.
About remaining bugs, duly noted. It seems there is a bug in 2P mode where params are wrongly swapped between players too. |
17 April 2024, 11:07 | #188 |
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Yer I had planned to try both last night. I downloaded the files yesterday then unpacked them on my work Windoze PC before burning to CD. Got home, fired up the CD32 (TF330 with a Workbench image) to find all the files were 8.3 sigh lol. Managed to rename the DK ones and got that to load. Will redownload Moon Patrol today and try again tonight, extracting on the Amiga!!
thanks |
27 April 2024, 10:37 | #189 | |
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I just had a quick game and I cannot reproduce it. Is it systematic? |
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27 April 2024, 14:26 | #190 | |
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Quote:
Everybody knows that ; but in the build i played that was true, (no save on WHDLoad exit) but that was fixed in the meantime JOTD |
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02 May 2024, 05:01 | #191 |
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20 August 2024, 22:27 | #192 |
PascalDe73
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Hi JOTD,
Sorry to report that for Your game Donkey Kong 500 but with Your latest update (20/08), I have some graphic glitch on Amiga 500 only !!! 1) From ADF version all works except some line on the Donkey 2) From WHDLoad Slave actually I have a Scramble screen Before this latest version all worked on A500 ADF & WHDLoad.... Please could You have a look for ADF version All test were made on 2 different A500 Rev 6A 512+512 The 1st on TV SCART with a good cable The 2nd on Benq BL-912 (15Hz full compatible) With a RGB TO VGA adaptor (The real commodore) With ADF [ Show youtube player ] In WHDLoad [ Show youtube player ] Edit : From this OLD ADF it Worked on same both A500 Last edited by PascalDe73; 20 August 2024 at 22:44. |
20 August 2024, 23:59 | #193 |
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thanks for reporting, I'll check this out.
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