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#741 |
Global Moderator
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Location: UK
Age: 47
Posts: 6,168
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#742 | |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,318
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Quote:
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#743 |
Registered User
Join Date: Oct 2020
Location: Bicester
Posts: 2,084
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it's not like its their day job.
its a 'hobby' project. no? |
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#744 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,512
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#745 |
Registered User
Join Date: Oct 2022
Location: Toronto, Canada
Posts: 90
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#746 |
Registered User
Join Date: Oct 2020
Location: Bicester
Posts: 2,084
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think you will find I asked a general question that covered both the subject of the main reason for the thread and the other that you mentioned and got a reply.
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#747 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,151
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Quote:
I tested the Metro Siege's 3-level demo on my PiStorm-RPi 4B-Emu68-A500 Rev6A (with ECS Denise upgrade) and it works fine. I look forward to "Super Final Fight". Final Fight Enhanced is hard coded for 2MB Chip RAM equipped Amigas, hence knocking out 1 MB Chip RAM capable A500 Rev 6A (ECS Agnus A, OCS Denise) majority. I played Final Fight Enhanced on my A1200. A500 Rev 6A with Fast RAM is a no-go for Final Fight Enhanced. A500 rev 6A is the definitive A500 model which makes up the majority of the Amiga models. My last Amiga purchase in the 1990s is the A3000 which I sold in 1996. |
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#748 |
Registered User
Join Date: Jan 2010
Location: N/A
Posts: 875
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#749 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,042
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#750 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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Was a textbook case of "devs are testers" - i know well because was part of the devs (graphics and music)
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#751 | |
Rumpig
Join Date: Aug 2006
Location: The bottom of the bottle
Age: 93
Posts: 262
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Quote:
You're a queer sort of a rooster. Strutting around expecting everything to be your way or the highway. How about you read back through your own posts and maybe the penny will drop champ. ![]() |
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#752 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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That is simply ego feeding, no human being would not mind some of it, is so normal that should not even be mentioned and is not an entirely bad thing ^^
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#753 |
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Join Date: Jan 2010
Location: N/A
Posts: 875
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#754 | |
Registered User
Join Date: Aug 2021
Location: Australia
Posts: 3
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Quote:
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#755 |
Registered User
Join Date: Jan 2020
Location: UK
Posts: 570
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Did anyone make a THEA500 Mini compatible LHA version for Final Fight Enhanced?
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#756 | |
Super Member
Join Date: Sep 2014
Location: Wakefield
Age: 49
Posts: 1,342
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Quote:
Yes there is. Download this unreleased beta from retroplays folder here. https://ftp2.grandis.nu/turransearch...0&httplinks=on You will also need to update the whdload_db file on the A500mini usb stick in the game data folder. You can download the latest build from here https://github.com/HoraceAndTheSpide...whdload_db.xml The game should then work. If you get an error about chipmem then go into the game settings and change the memory config to 2mb chip and 8mb fast and that should fix it. ![]() |
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#757 | |
Registered User
Join Date: Jan 2020
Location: UK
Posts: 570
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Quote:
This worked a treat! Thank you so much! I'm playing it under Pandory to get scan lines. It Ran too fast even with A600 2MB + 8MB Fast Ram selected. Also had to select CPU 'more compatible' and CPU type '68000'. The it all worked at the correct speed with no speed ups with no enemies on the screen. I hope that I don't get any Belger bugs at the end playing like this! It is awful when you get to the end and he doesn't enter the screen correctly so you can't win! This happens all the time when I play it under AMiNIMiga! |
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#758 |
Registered User
Join Date: Oct 2022
Location: Toronto, Canada
Posts: 90
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Thread | Thread Starter | Forum | Replies | Last Post |
Final Fight Speculation | sandruzzo | Retrogaming General Discussion | 199 | 18 November 2020 22:23 |
Final Fight AGA | Retro1234 | request.Old Rare Games | 66 | 25 April 2019 23:48 |
Final Fight AGA? | Amiga Forever | Coders. General | 15 | 25 April 2011 15:15 |
Ripping - Final Fight | BippyM | project.Sprites | 2 | 06 April 2005 19:53 |
Final Fight | Dastardly | support.Games | 3 | 01 June 2003 23:16 |
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