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#501 | ||
PSPUAE DEV
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Quote:
Anyway, I tried LionHeart, screen and scrolling perfect here, only issue I did notice, was sound very slightly choppy. We have'nt even gone into tweaking settings as yet. We are planning to. Quote:
Last edited by FOL; 09 August 2024 at 14:41. |
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#502 |
Registered User
Join Date: Nov 2016
Location: Skien / Norway
Posts: 112
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Hm... I'm still waiting for my A600GS :/
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#503 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,042
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Glad to hear, FOL!
![]() I hope that "all" 68k will work without problems in the near future. I also hope that you can get crt filters working some time soon! |
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#504 | |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,239
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Quote:
Sorry to harp on about this, just trying to give some feedback. |
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#505 | |
PSPUAE DEV
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Quote:
As mentioned before your reply. Pm me. |
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#506 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,239
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@FOL. Variable Refresh Rate. It can smooth out inconsistences with fluctuating frame rates. Some modern TV's have this feature, along with other motion smoothing modes, my current display had them on by default until I turned them off.
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#507 | |
PSPUAE DEV
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Quote:
Explains that, I turn all that rubbish off personal. ![]() |
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#508 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,624
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#509 |
Registered User
Join Date: Jan 2014
Location: Belgrade / Serbia
Age: 41
Posts: 1,017
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I'm still wondering was anyone else disappointed with a600gs?
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#510 |
Registered User
Join Date: Aug 2004
Location: www.amigakit.com
Posts: 2,085
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#511 |
Registered User
Join Date: Jan 2016
Location: Germany
Posts: 383
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#512 |
PSPUAE DEV
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#513 |
Registered User
Join Date: Aug 2004
Location: www.amigakit.com
Posts: 2,085
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SUPER SKIDMARKS RACING GAME BUNDLED ON THE A600GS
![]() Cardiff, 13 August 2024 Amiga Indie Games developer, Chris Blackbourn has given approval for his classic Amiga game, Super Skidmarks to be pre-installed on the new A600GS. Super Skidmarks is now installed ready to play on the A600GS. Existing A600GS users can download a free update directly from Amisphere.com to install the games to the games menu. Skidmarks was a multiplayer top down racing game created by New Zealand programmer, Chris Blackbourn. It was released for the Amiga in 1993 to much acclaim from users and magazines. The game featured 3D cars that could race around a selections of track. The graphics pushed the Amiga's capabilities at that time. The gameplay was enjoyable especially when playing in multiplayer mode with up to four friends. Super Skidmarks followed as an update in 1995 with more tracks and vehicle types. Players could add caravans hitched to their cars or even race cows on wheels! Chris is reviving the Skidmarks game by developing a new internet multiplayer version named Epic Skidmarks. Matthew Leaman, MD of AmigaKit Ltd commented on the collaboration: “We are grateful to Chris that he has given his approval to include his much loved racing game with the A600GS. I know many of our users will be so pleased to relive this classic racing game. Chris new project, Epic Skidmarks looks great!" Chris Blackbourn remarked: "It's fantastic to see the Amiga community enjoying these classic games, and sharing them with a new generation of gamers. Thanks AmigaKit Ltd for supporting the community!" The A600GS computer system is available now from AmigaKit.com and AmigaKit.fr Additional Information about A600GS and it's components can be found on these websites: A600GS: www.a600gs.com ![]() ![]() |
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#514 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,239
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Oh nice, excellent coup getting this included. A firm favourite with my mates back in the day.
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#515 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,742
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Ah, this is awesome.
![]() Is it (at least theoretically) possible playing Dyna Blaster or Master Blaster in 4 players mode, using 2 Amiga joysticks, and 2 USB joysticks, on the A600GS? From what I recall, Super Skidmarks could also support 4 players mode back in the day, if I am not wrong? |
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#516 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,624
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Interesting idea. I imagine that could be very feasible. Amiberry supports "Emulated Parallel Port Joystick Adapter". The HID input is probably irrelevant, Amiga joysticks, USB, Bluetooth I imagine it doesn't matter so long as the underlaying OS detects them.
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#517 |
Registered User
Join Date: Aug 2004
Location: www.amigakit.com
Posts: 2,085
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It should be possible to play 4 player compatible games by using the 2x USB and 2x DB9 ports
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#518 | |
Registered User
Join Date: Jan 2016
Location: Germany
Posts: 383
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Quote:
So on the A600GS it should work out of the Box ! |
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#519 |
\m/
Join Date: Nov 2008
Location: Devon, U.K.
Posts: 577
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