25 April 2023, 14:22 | #321 |
Amiga Games Database
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That looks pretty good.
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26 April 2023, 02:09 | #322 |
Registered User
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Location: Ireland
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I think im allergic to Days of Thunder having got the Screen Gens pack back in the day lol
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26 April 2023, 08:01 | #323 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
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Yes, it is truly impressive.
I have to say I'm so thankful. The long awaited speedup by the extra calculation power of 020/030+ CPUs are now came to us. There are a lot of amazing stuff which are getting new life with these boosted framerates. So cool. Something I've missed since I bought my first accelerator card for my A1200. |
01 May 2023, 10:43 | #324 |
Amiga Games Database
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Location: South West England
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Could anybody zone me a working copy of Red Zone? I've messed about with various files, but it always crashes just as I qualify. :-/
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01 May 2023, 12:47 | #325 |
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zoned my copy which runs on A1200/060
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01 May 2023, 13:02 | #326 |
Amiga Games Database
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06 May 2023, 09:55 | #327 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,641
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I see that the Total Eclipse WHDload slave now supports FastMem. I think that's all the Amiga Freescape games patched (Driller, Darkside, Total Eclipse, Castle Master, The Crypt)
Many thanks to yourself and Codetapper |
06 May 2023, 10:56 | #328 |
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Total Eclipse has a 3rd version that I don't have. I have removed support for that version in the hope that someone sends it.
The game seems more "advanced" than the others. There's framerate limitation at least so the game can't be "too fast" like the others. Really wondering why they forced the code to chip... Stupid. I just removed a MEMF_CHIP flag in an AllocMem call and it worked right away. |
06 May 2023, 11:10 | #329 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,641
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Interesting, Castle Master & The Crypt definitely came after Total Eclipse.
I only have the two versions widely available, SPS 1973 and SPS 2255 |
28 May 2023, 16:30 | #330 |
Amiga Games Database
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Jean-Francois, is Tornado/Tornado AGA still a possible candidate for further improvements to its frame rate.
I was there Gandalf. I was there 19 years ago. ;-) |
28 May 2023, 21:52 | #331 |
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probably not much to do on that one.
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29 May 2023, 09:46 | #332 |
Amiga Games Database
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01 June 2023, 16:44 | #333 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
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I was reading a review of Tornado (on the fabulous AGDB) :-) and the author was saying that there was a problem in the program's ability to use the 060 data cache. He said he was only getting a very slight improvement between his 030 25mhz and his 060 50 mhz. I don't know if that was dealt with in the WHDLoad patch but it matches my experiences, if I remember correctly.
http://agdb.abime.net/DBM1/TornAGA.html |
15 August 2024, 13:28 | #334 |
Alien Breeder
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I just popped in to see how things are moving. I think I have to catch up a few stuff since.
And also got a title popping into my mind if that one can be boosted too, it is Robocop 3, but as I didn't scroll through the whole topic, dunno if it was already discussed... |
15 August 2024, 13:34 | #335 | |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,641
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Quote:
https://eab.abime.net/showthread.php...robocop&page=9 |
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