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#101 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 6,011
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Please try hard mode and see if accurate shooting is enough to beat the game in hard mode...
Not sure how I beat this with cheat mode, as I used minimal shooting as well.. I'll give final release a go tomorrow thx |
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#102 |
Local Moderator
Join Date: Oct 2009
Location: Lancashire, UK
Age: 48
Posts: 1,726
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Just had a go with the cheat on, on hard. 1 bullet left after the first gun (but I used x2 bullets to activate the cheat mode). 1 bullet left after pistol. 1 bullet after machine gun, and 3 bullets left after the chain gun, with both grenades to spare (each saves 4 bullets).
I notice the bullet holes in the scenery appear when shooting enemies, causing glitches and artifacts, but thats ok. I also noticed ammo is set to 0,0 on the game complete screen - which can probably cause an instant dealth. Last edited by lifeschool; 10 August 2024 at 16:10. |
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#103 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 6,011
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Do certain guns push 2 bullets instead of 1? Because I noticed some guns do that...
I thought the machine gun does 2 bullets on one click becuase of the spray effect? Or is that incorrect? Should all 1 click equal to 1 bullet spent? |
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#104 |
Local Moderator
Join Date: Oct 2009
Location: Lancashire, UK
Age: 48
Posts: 1,726
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1st gun should be 2 bullets per shot. Pistol is 1 bullet. I think machine gun is 2, and chain gun is 4 bullets per shot.
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#105 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 6,011
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Crysis V1 Feedback
I Finished the game in Hard Mode only (Difficulty 3). Both with and without cheats, both skipping and not skipping cutscenes. The game worked perfectly. No error screens or issues were encountered. I found I had enough bullets towards the end of the game... Accurate shooting in Hard Mode shows 3 bullets remaining (which, in reality, is only 1 bullet left). ... Final Boss in Hard Mode: clicking the left mouse button when you have no bullets also fires a grenade. I'm not sure if this was made intentionally. Might it make more sense that the grenade is only used with "right click"?? ... Any intentions on adding Delta Difficulty? Other than that, the game is perfect and a lot of fun. AmigaBill's twitch launches with Crysis Icon, Like you said, "Main Menu" should be forced on the first launch. I'm not sure what he means by GFX glitch; I don't see it. Maybe he's talking about the slide GFX? BTW, the clock matches my window clock. ![]() Though I didnt see the analog clock in my HDF like in AmigaBill's Video? ![]() |
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#106 | |||||||
Local Moderator
Join Date: Oct 2009
Location: Lancashire, UK
Age: 48
Posts: 1,726
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Quote:
I guess I should add at least 1 extra bullet, so they have 4 at the end - just enough for the boss. Quote:
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Yes, all of the clocks in the game are set to the WB Real-Time Clock, so they should be close to real time. There was also a hidden message for Bill on the Quick Menu, by clicking the Crysis logo, but he did not click on it. This will have to be changed for 1.01. I'll also close the analogue clock on the Crysis Menu - this is not a feature of crysis is should not be there. Last edited by lifeschool; Yesterday at 16:48. |
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#107 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 6,011
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Other then little niggles, I think the game is complete.
Im glad I was able to help play test your game... Respect my friend ![]() |
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#108 |
Local Moderator
Join Date: Oct 2009
Location: Lancashire, UK
Age: 48
Posts: 1,726
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Thank you.
![]() I had a play with screen widths. I can change the screen and window widths anywhere I like in every other mode, except for HAM mode, which is fixed to 320. So I can't try my off-screen draw idea. With the small details like 1 extra bullet and forcing the player to see the menu, I'm not in any big rush to release another update. Maybe later. |
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