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#1 |
Registered User
Join Date: Jul 2007
Location: Poland
Posts: 442
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Genetic Species hints
Here are my hints for Genetic Species. So far day 1 and 2. Next days soon.
General - Don't shoot at ammo clips lying on the ground - they will explode and be wasted. - When you are low on ammo and/or energy try to take over the body of one of the enemies. He probably has more energy and ammo than you. Day 1 - Vertical laser bars can be removed by destroying the generators. - On the level where you have to destroy reactor's cooling systems kill all the enemies first. If you don't kill them they will block your way to escape lift (and there is little time to reach to this lift). Day 2 - Right after first level starts, go north and when you reach the wall, turn west, take a step and turn south. You will see the entrance to a small room with a key. This key opens a sealed door behind the checkpoint. - Oxygen pumps should be destroyed after cutting off the oxygen supply (pumps then don't explode). To cut off oxygen supply you have to go to the room situated in bottom left corner of the map (and you have to be an Engineer to enter this room). - When all of pumps are destroyed evacuation door will open. There are many enemies behind that door but don't fight with them - just ignore enemies and run to the lift. - On the level where you have to take over the body of the Commander in red suit there are 2 rooms with power reactors which should be destroyed. Safe method of doing it is to throw grenade from the distance and quickly leave the room. |
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#2 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,533
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Thank you
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#3 |
Registered User
Join Date: Sep 2023
Location: Venus
Posts: 222
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perhaps you want to write hints for the level 4 because there is a bug in the game that prevents you from shooting and breaking a generator and reaching the end, (if you did some steps in the incorrect order)
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#4 |
Registered User
Join Date: Jul 2007
Location: Poland
Posts: 442
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It's time for another day.
Day 3 - First level (The Sewer) is quite hard, so here is a solution what to do: 1) Find green card and military key - both are in the big room at the bottom of the map (green card is hidden behind the wall, military key is behind the barrels). 2) Enter the area behind the military door (that area is not shown on the map) and find red commander key. 3) Take over the body of the Facehugger, go to the room with jammed door (near the starting point), find hidden lift behind the wall, use commander key, use lift. 4) On the next floor locate the room with backup generator and switch it on. Next to the generator room there is an entrance to the small maze full of zombies. Enter the maze, ignore the zombies and find the key. Return to the lift and use it. 5) Go to the area behind the military door (you can change your "body" now), find the disc, go to the exit, use the disc with computer, write down passwords, use lift. - On the next level (Security Installations) you have to find three crystals. This level consists of 3 floors, each with one crystal. - To open one of the doors you need a password. Try the passwords you obtained from the disc on the previous level. Behind that door you have to find a way to get around the obstacle. Take a look at the map and you'll see a secret passage. - Entrance to one of the lifts is blocked with laser beams. Those beams can be turned off with a switch in the room marked with "Lethal radiation". - Reaction engines safety systems can be switched off with red cards (you have to find 2 of them). |
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#5 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
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Thank you
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#6 |
Registered User
Join Date: Jul 2007
Location: Poland
Posts: 442
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Here are the hints for the final part of the game.
Day 4 - First level (Killing the Mantis and Biotoxin injection) consists of 3 floors, each with one Biotoxin container. Containers are in Biotoxic Storage rooms. On the lowest floor Biotoxic Storage is located behind moving light beams - they are not dangerous and you can go through them. On the middle floor (the one below starting floor) you can find a poopie. Get it and most of the enemies would be dead. Most of Mantis are closed in the chambers but the rest is free and dangerous. Kill the free ones with your weapons and inject Biotoxin in three appropriate places to kill Mantis in the chambers. - Second level (Warp Control Wormhole Generator) consists of 2 floors. On the starting floor there are many generators that should be destroyed. Most of them are easily accessible but two are behind the pillars (you have to shoot between pillars to destroy them) and one is behind the energy shield. To destroy the latter use the laser mine as close as possible to the energy shield (be careful - shield is lethal). Sealed doors can be opened with small wall switches - two of them are easy to miss because they are located in the middle of a corridor leading to Warp computer. To use a computer you need a violet key which can be found on the second floor (there is a lift near the generator behind energy shield). Vertical shining light beams replenish your energy. If you find a room with ammo clips and few wall switches ignore the latter - they do nothing. When you have the key and all generators are destroyed do the following: 1) Insert violet key to the computer. 2) Activate plasma beams. There are 4 switches: 2 in one room and 2 in the opposite room. Press one switch and run to the opposite room, and press the corresponding switch (inner and inner go together and outer and outer). Then do the same for the other pair of switches. 3) Activate Master switch 1 and 2. 4) Go to the Evacuation lift. |
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#7 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
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Thank you
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