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#1 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,092
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Open Fodder
https://openfodder.com/
To my surprise I ran into an open source port of Cannon Fodder which works with either the PC versions on GOG or the Amiga versions (and has 6 Amiga coverdisk demos bundled). How has this slipped my attention for the better part of a decade? The main useful additions being built-in cheats, a level editor and having convenient access to both games at once. And it is highly configurable, you can set the gameplay speed for example. Parameters and hotkeys documented here: https://github.com/OpenFodder/openfodder |
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#2 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,507
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This is indeed pretty neat
![]() Last edited by TCD; 05 August 2024 at 16:34. |
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#3 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,092
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I guess it is since it works with the Amiga versions too, I was reasoning this from pimping up the GOG PC versions
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#4 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,507
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Oh look, forum magic happened
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#5 |
Registered User
Join Date: Nov 2005
Location: United Kingdom
Age: 41
Posts: 126
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The list of bugs fixed is interesting. There have been access faults reported with the WHDL install of Cannon Fodder in the past - no doubt the same problems the author of OpenFodder encountered. Wonder how easily those fixes could be applied back to the Amiga version. (Probably not straightforward, as doubtless the code has mutated a lot as it has been ported to C++.)
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#6 |
Registered User
Join Date: Oct 2021
Location: England
Posts: 1,318
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it does work, its a bit more faff getting the amiga files where the flatpak version can see them as for whatever insane reason it doesnt even look at the normal non flatpak file location(s), you can just transfer the data files from your current whdload'ed cannon fodder 1 & 2 and they work, interestingly the CD version is supposed to work and show up but when i copied the files over it isnt listed in the menu as an option to play so ive probably messed something up there. Only thing missing i think is a stretch to fit / scaling option for gfx.
Theres a few "Open" games i often watch out for, OpenFodder being 1, Paradroid being another but the RPG version seems to be the only 1 maintained, the SDL1 original seems to have fallen behind and isnt offered anymore and it produces SDL errors when you try to compile it yourself these days, then theres OpenXCom ofc, not amiga related but i almost always install Warzone2100 on any new linux install. Pretty sure im forgetting some other golden oldies that had/have ports, i dont really list the syndicate/dune2 opensource ports as tbh i cant really see what they do thats different to warrant their very slow performance so i stick to the originals. |
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#7 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,033
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It used to exclusively use the files generated by my WHDload install years back as obviously the original disk format was protected and I broke it back to files.
It's come on a long way. |
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#8 |
Registered User
Join Date: Dec 2011
Location: Dortmund, Germany
Posts: 1,059
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If anyone has a step-by-step instruction for getting the editor to work for both CF1 and 2, I'd be thankful.
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#9 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,439
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#10 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,033
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