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Old Yesterday, 21:03   #61
lifeschool
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Here we are with the 3rd Update Pack for Beta 2.
https://lifeschool22.itch.io/crysis-...teractive-demo

It is a bit earlier than expected, but I've put a lot of effort in to it today, trying to iron out some annoying bugs!

Please copy all of the files in the update pack to your install, as some of them have changed recently.

The game is now 90% done. So just the very small bugs left (???) to fix now before release!

Some recently changes:
  • Wave noises added to left and right speakers
  • Map added, with danger bars and enemy pinpoints
  • Tried to clean up the map HUD, by adding bars to cut off the bleed
  • Tried to use clips of the background to stop sprite bleed (not very successfully)
  • Spent ages and ages getting a bird to move over the screen (mostly successfully).
  • "Game Over Man!" sample from Test Drive 2 added to death screen
  • Death screen is now an image instead of a black screen
  • Death and Mission Complete screen game looping now mostly fixed
  • Enemy Moan added with random duration
  • 4 different enemy gunfire noises during jeep section
  • Bullets and Ammo for Easy, Medium and Hard
  • Grenades! - Press Right Mouse Button to kill 1 enemy
  • Game Complete text is now correct for the current game mode
  • Easy game over text changed
  • Enemies now Pop Up, or slide on to the screen.
  • More screen shaking when using the jeep chain gun, and uses 4 ammo
  • The submachine gun now uses x2 ammo per shot
  • Pistol now has 1 Bullet icon, to show single bullet mode is active.
  • Easy, Normal and Hard damage modes and health
  • Added "Visit Lemon Amiga" to quit text in menu
  • More bugs fixed.

Please write in with your feedback. The game is now harder, and enemies are more hidden. They appear faster on hard mode. The birds flap away from grenade explosions if they are not caught in the blast. Birds fly backwards on game over screen by design (well, I thought it was funny). Maybe I will remove the shield, as having shield and health dropping together looks a bit silly?

Last edited by lifeschool; Yesterday at 21:09.
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Old Today, 03:16   #62
ransom1122
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Overall Very good and some major progress there. Well done...

Two minor things

1. Why is there a need for a streak of gfx with the birds? streak looks unnecessary imo.




2. Enemies near or on map hud is weird, Hard to see at times. I wouldnt put any there if possible


Last edited by ransom1122; Today at 03:34.
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