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Old 02 August 2024, 14:23   #1
DiabloV
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Modification of files not taken into account on WINUAE



I use ASM-PRO on Winuae.

I notice that when I modify the content of an INCLUDE, ASM-PRO compiles the program without taking the modifications .

I have to quit and relaunch ASM-PRO for this to happen. I think this is because I'm working on an emulator?

is there a solution?
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Old 02 August 2024, 15:14   #2
a/b
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Includes are cached, use ZI to clear the cache. Alternatively, if you are changing them a lot and have them in source buffers, use "INCSRC <source_number>" instead of INCLUDE. Once done with the changes you can switch back to INCLUDE.
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Old 02 August 2024, 17:38   #3
DiabloV
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I'm interested in INCSRC, but I don't know how to use it.

asm-pro gives me "illegal source number".

do you have an example please ?
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Old 02 August 2024, 18:03   #4
a/b
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Main source is in buffer 0 (default, F1):
Code:
d
  incsrc 1
  rts
Include file is in buffer 1 (F2):
Code:
  nop
When you a(ssemble) and do dd, you should see nop+rts.
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