24 July 2024, 09:49 | #661 | |
PSPUAE DEV
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Quote:
Have to agree with Samo and you. This game, wanted me to keep playing. Unlike all the others. Final Fight bored me, I mainly launched Final Fight, just to listen to music, . |
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24 July 2024, 13:31 | #662 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,220
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@FOL. I wouldn't really compare Final Fight with Streets of Rage, both are beat em ups where you twat lots of enemies sure, but SOR has loads more nuance with it's move set and scoring system (which is really important for getting extra lives).
With Final Fight it's possible to finish the whole game using pretty much the same moves and methods, SOR however is a different animal, you can only really get so far using the standard attacks, performing grabs (which opens up even more moves) and how and when to use your specials opens the game up much more, along with inviting player creativity. I like both games, but for me personally FF doesn't hold a candle to SOR. But yeah If beat em ups aren't your jam then none of these points make any difference. I`m with you on Final Fight, especially the original Amiga release, the music was the main reason I'd load it up. |
24 July 2024, 14:42 | #663 | |
PSPUAE DEV
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Quote:
Think you quoted wrong person, . Never played streets of rage and wasn't comparing. |
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24 July 2024, 14:57 | #664 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,220
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@FOL Sorry. My bad.
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25 July 2024, 22:11 | #665 |
Registered User
Join Date: Mar 2016
Location: Australia
Posts: 913
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James Woodcock and I talk about Metro Siege on the latest edition of the Game & Gadget podcast.
https://www.pixelrefresh.com/new-met...et-podcast-37/ |
26 July 2024, 18:27 | #666 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,628
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Thanks for the interview. Loved it
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Yesterday, 09:51 | #667 |
Registered User
Join Date: Mar 2016
Location: Australia
Posts: 913
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Probably less interesting for people here, obviously the Amiga version is the best, but the web version of the Metro Siege demo is live here:
https://metrosiege.com/play/ Play Metro Siege in your browser. Most controllers should be supported, the game will hopefully run ok on popular modern browsers. Let us know if you have issues. This might be more interesting to us Amiga people soon when the network co-op goes live, as you will be able to easily (hopefully) play network co-op with a non Amiga friend using the web version The web version also lets you switch between "PAL" and "NTSC" in the options menu. |
Yesterday, 09:54 | #668 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,308
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I'm still impressed that I can just use my XBox controller and play in my browser Nice option to share the game
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Yesterday, 11:14 | #669 |
Registered User
Join Date: Nov 2010
Location: .
Posts: 388
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Hey @alpine9000 this is actually very interesting. By looking at the assets the browser downloads, I infer that you crosscompiled to emscripten (WASM) so I assume you're leveraging LLVM, correct?
I'm really curious about the workflow. From which language do you crosscompile? Is Metro Siege written from scratch or do you use an engine of sort that give you crosscompilation for "free"? thanks! |
Yesterday, 11:24 | #670 | |
Registered User
Join Date: Mar 2016
Location: Australia
Posts: 913
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Quote:
So C -> emcc -> webasm |
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