Yesterday, 21:46 | #101 |
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I get quite heavy graphical glitching on the starfield during gameplay on an A1200/PAL/TF1260/WB + KS 3.2. It has also got stuck in attract mode with the "tractor beam" sound effect looping.
Last edited by lilwshu; Yesterday at 21:57. |
Yesterday, 22:56 | #102 |
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if you have glitches, I'd advise to turn off stars scroll. This is probably a sync problem between display and "scrolling".
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Yesterday, 23:22 | #103 |
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Today, 12:16 | #104 |
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High-score is always 0, but I see a high-score file in the folder? Real hardware. Amiga 4000.
Last edited by nikosidis; Today at 12:22. |
Today, 12:25 | #105 |
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Today, 13:09 | #106 |
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Today, 13:16 | #107 |
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Ah, thanks. it is the same. Good to know it is not only on my hardware
From 7:43 it is worse. Last edited by nikosidis; Today at 13:21. |
Today, 13:55 | #108 |
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yes, after 7 minutes, it looks very bad.
for me something is not cleared, but maybe this is other bug. |
Today, 14:33 | #109 |
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this is a hardware sprite bug. I also have this on my A1200 after a while. Strange as the code does exactly the same all the time. DMA interaction with something else probably.
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Today, 14:40 | #110 | |
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Quote:
Is there something like audio buffers? I know I am way out there but the sound is also distorted. |
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Today, 14:55 | #111 | |
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Quote:
For me it looks like accumulated code bug. Exactly trashed data or trashed register(s), f.e via movem.w instruction. You can try to call Stage 4 as first stage, and check if graphical glitches occured. Edit. First time when I see graphical glitches is after ship was captured and recaptured (about 1 minutes 35 secs). Exactly before Stage 2 was started. Then can be init Stage bug too. You can check without ship capturing too. Last edited by Don_Adan; Today at 15:09. |
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Today, 15:20 | #112 |
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Seems to be random bug.
About 3 minutes 48 secs first time for me occured (but I dont have perfect eyes) at this video [ Show youtube player ] |
Today, 15:30 | #113 |
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