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Old Yesterday, 22:59   #1
rsn8887
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Perfect fade out (24bit) on Amiga 1200

Some games have these perfect 24-bit fade outs, for example in Jurassic Park AGA the credit images after the Ocean logo.

I don't understand anymore why the Amiga 500 couldn't do such perfect 24 bit fade outs. Is there a technical reason? Does the AGA chipset allow for more fine-grained RGB values somehow?

EDIT: I got it. The Amiga 500 could select colors out of 4096, the Amiga 1200 could select colors out of 16.7 million.
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Old Today, 00:21   #2
Cris1997XX
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What are you even talking about? The colors don't matter at all...
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Old Today, 00:26   #3
Karlos
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Big grin

Quote:
Originally Posted by Cris1997XX View Post
What are you even talking about? The colors don't matter at all...
Well, the precision matters. With AGA, you get 256 steps from white to black. Otherwise you get 16. That's the differentiating factor.
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Old Today, 08:56   #4
alexh
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OCS/ECS has 12-bit pallet registers giving 4096 colours
AGA has 24-bit pallet registers giving 16 million colours.

OCS/ECS can use 6 bitplanes (64/4096 colours per screen)

AGA can use 8 bitplanes (256/16M colours per screen)

Last edited by alexh; Today at 09:02.
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