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#5441 |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,814
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#5442 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,814
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Quote:
For example, here's the same game on the C64, PC, ST and Amiga. Doesn't look like the 68000 is making it run any faster or smoother. [ Show youtube player ] |
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#5443 | |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,365
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Quote:
But that's a little bit a difference what Amiga users wanted and what the general computer market wanted. At the time of the demise of the Amiga, PC compatibility was mandatory, but at the time the Amiga was introduced, the world was still a bit different. What the market wanted was a system you bought for serious applications, and could use for gaming. There was no real niche for the Amiga, though there could have been one, as there was also a niche for the Macintosh, even though it was not PC compatible. This is what the argument is about: CBM management followed its legacy and attempted to sell it as home computer, though *that* niche was dead. They failed to develop a new niche - but that requires a bit more than just excellent (at that point in time) hardware. |
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#5444 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,123
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Quote:
Run MS Office 4.2 for MacOS 68K. |
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#5445 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,123
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Quote:
Unlike Intel, NVIDIA's ADA and AMD's NAVI 3X still have VBIOS and VGA legacy. For Intel IGP and GPUs, Intel has removed legacy VBIOS support since 2020. Last edited by hammer; Today at 05:10. |
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#5446 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,123
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Quote:
[ Show youtube player ] How to easily run 16-bit apps on 64-bit modern Windows? Open-source WINE VDM enables Win16 apps to run on Windows X64. |
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#5447 |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,123
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#5448 | |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,886
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Yeah, they license designs or something, but I didn't realize they had a home computer back in the day.
You're comparing 6510 MIPS to 68000 MIPS. You know that's absurd, right? Quote:
![]() I'm not talking about graphics fidelity but game play. |
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#5449 | |
Registered User
Join Date: Dec 2014
Location: germany
Posts: 446
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Quote:
MIPS ist a remarkably ill-defined quantity. It's pretty clear that those for the 6502 are peak MIPS - the fastest instructions on that CPU take 2 cycles, so they give the theoretical maximum of 0.5 MIPS@1 MHz. Using the same definition, a 68000@7MHz reaches 1.8 MIPS, not 0.7, not taking into account that it can do more in a single instruction than the 6502. Those 0.7 MIPS given for the 68k on the other hand probably use a definition based on a realistic mix of instructions, which at 10 cycles/instruction sounds about right. The 68k can be massively faster for a number of applications; take e.g. a 16x16->32 multiplication. About 500 cycles on a 6502 using a typical mulu routine, 60 cycles on average on the 68k. So an Amiga 1000 performs that task about 60x faster that the C64. That's an extreme example, but e.g. soft floating point is also extremely slow on the 6502. Comparing random games running on vastly different hardware architectures isn't very helpful. By that definition a 68k can be considered equivalent to a 486... |
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#5450 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,684
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The ARM evaluation system was built for the BBC Micro as a second processor using it's side expansion slot. Designed and built by basically the same team, operating as the same company, that built the BBC Micro itself. This was before the Archimedes, this was the inception of ARM itself. Like most other alternative platforms, they saw the writing on the wall but they knew they had something special (high performance, low power) so they decided to carry on with the processor and licensing model and became ARM holdings.
ARM originally stood for Acorn RISC Machines. |
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#5451 |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,814
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Yes, I know the history of ARM. But a CPU isn't a computer line. The Archimedes was discontinued in 1995. After that Acorn produced the Risc PC, which initially cost £1249 with 2MB RAM, 210MB hard drive and 14" monitor. Acorn stopped making Risc PCs in 1998 and that was it for them, another 'home' computer bites the dust.
Interesting to note that the Archimedes had a shorter lifespan than the Amiga (8 years vs 11 years), during which time it received virtually no improvements apart from a slightly faster CPU. Yet strangely, fans don't complain bitterly about it. |
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#5452 | ||
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,814
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#5453 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,814
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Quote:
At one time I had a real Mac Color Classic, and the experience put me off Macs for life. If I had to emulate a Mac then I might as well have just used a PC - a lot less hassle and guaranteed compatibility with anything that was thrown at me. |
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#5454 | |
Registered User
Join Date: Mar 2019
Location: Melbourne, Australia
Posts: 459
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Quote:
You make me laugh, not enough to engage with this nonsense-as-a-thread, but I do laugh at you sometimes. Back it up Bruce, name the game! |
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#5455 | |
Registered User
Join Date: Jul 2024
Location: France
Posts: 11
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Quote:
The history after Acorn stopped making Risc PCs is a bit like the Amiga, one company continued the line for another 10 years but there was a second company who also had rights to the OS and sold a different version... However unlike the Amiga, it all eventually ended up together and the OS was eventually open sourced in 2018. It's been ported to all sorts of boards, including various RaspberryPi variants. However, it wont run natively on Arm CPUs that only support 64 bit. |
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#5456 | ||
Registered User
Join Date: May 2023
Location: Norwich
Posts: 478
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I'd take the excellent Spectrum version of Chase HQ over the lacklustre Amiga port any day (heck I think it's a better game than even the arcade). |
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#5457 | |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,142
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Quote:
This is how crazy a thread can get when you flog the same dead horse for 350 pages. So, yeah, a few outlier games (mostly quick'n dirty ports) played better on the ZX or C64, but that still doesn't make water dry and sky green. |
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#5458 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,229
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