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#61 |
Registered User
Join Date: Feb 2017
Location: Denmark
Posts: 1,269
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#62 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,197
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Interesting. I only checked the color count of some of the in-game screenshots we have on HOL and they have less than 32 colors.
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#63 | |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,976
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Quote:
So i guess if colour count a screenshot with an explosion or smoke over something more than just the desert. Btw the manual states the cut scenes were drawn in 32 colours. |
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#64 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,197
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Quote:
![]() That screenshot uses 31 unique colors. I didn't analyze every screen the game produces, so there might be some that have more than 32 colors. |
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#65 | |
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 657
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Quote:
In WinUAE, the "No-EHB Denise" option under Adv. Chipset can be toggled on/off while emulation is running. Without EHB, there is only about 21 on-screen colors. ![]() |
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#66 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,197
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Okay, that is interesting
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#67 |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 2,129
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#68 | |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,976
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Quote:
As i say above, the manual says why they used EHB mode. I’m sure the tradeoff of a couple of fps was worth it for the extra colours, i know coming from the Mega Drive version, the intro, menu and explosions along with much better sound makes for an all round better game, even if it is slightly slower, not so much of a problem compared to John Madden or Road Rash (still playable of course!). |
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#69 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,197
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The manual is clearly written by a person from the marketing department. I meant an explanation why they *didn't* use 64 colors, but only used 32 while EHB is used would be interesting.
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#70 |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 2,129
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It was for the shadows, I thought. If you use more than 32 colours then you end up the shadow not being effective on some of your colours.
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#71 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,673
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It's interesting that the helicopter shadow is bitplane 6 but so much else seems to rely on a either with black.
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