English Amiga Board


Go Back   English Amiga Board > Support > support.Games

 
 
Thread Tools
Old Yesterday, 14:09   #1
FloLore
Registered User
 
Join Date: Aug 2022
Location: France
Posts: 10
Sim City 2000 End of slowdown

Hi EAB,


I would like to share with you how (with the Winuae emulator) to launch it with as much fluidity as the PC version at its best. 68040 JIT FPU & NTSC, 2M chip, 8 Fast Ram, 32 bit Chip 16Mb (very important).


For a few days, I wanted to play this game again on Amiga, but I absolutely couldn't stand these slowdowns.



Good game
FloLore is offline  
Old Yesterday, 18:21   #2
Seiya
Registered User
 
Seiya's Avatar
 
Join Date: Nov 2014
Location: Italy
Posts: 2,496
becasue Amiga version is bad programmed and bad optimized,
Seiya is offline  
Old Yesterday, 18:53   #3
paraj
Registered User
 
paraj's Avatar
 
Join Date: Feb 2017
Location: Denmark
Posts: 1,268
Quote:
Originally Posted by Seiya View Post
becasue Amiga version is bad programmed and bad optimized,
640x512 (or even 640x400) is just never going to be fast with native chipset modes. The game doesn't seem to be especially badly programmed (looks like a C port from disasm), and actually has fairly advanced C2P functions for the time. OS functions are used for nearly everything, so hard to fault them when it's just a late-ish port.


With RTG it's very fast and playable with WinUAE. A bit meh speedwise even on my pistorm though.


Looked at patching it recently before I realized there was already a patch on aminet. That one requires modepro to work though, so maybe I'll consider patching the patch..
paraj is offline  
Old Yesterday, 20:25   #4
Seiya
Registered User
 
Seiya's Avatar
 
Join Date: Nov 2014
Location: Italy
Posts: 2,496
AGA version is not 256 colors and as it's a direct porting from Mega Drive, i suspect that you have 64 colors or maybe less.

with Pistorm/Amithlon/WinUAE is good and playbale, but this game was developed to run on stock A1200HD with some Fast RAM.
However if you are able to patch it to have a better improvement to handle 640x512 will be a big thing.
Seiya is offline  
Old Today, 00:15   #5
Retro-Nerd
Missile Command Champion
 
Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,478
Mega Drive port? You meant windowed PC DOS port, right? If you must play it on a real Amiga, just use the Shapeshifter emulator & Mac version. Problem solved.
Retro-Nerd is online now  
 


Currently Active Users Viewing This Thread: 2 (1 members and 1 guests)
Retro-Nerd
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sim City 2000 ricky500 Games images which need to be WHDified 26 20 May 2024 12:35
Sim City 2000 PoLoMoTo support.Games 9 24 June 2022 19:35
Sim City - End Game? Anubis Retrogaming General Discussion 11 20 May 2022 07:53
Sim City 2000 Djay support.Games 6 28 October 2011 18:21
Sim City 2000 Mr Kipling support.Games 9 03 June 2005 18:08

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 00:20.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.13596 seconds with 15 queries