07 June 2024, 13:34 | #401 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,807
|
Quote:
|
|
10 June 2024, 17:08 | #402 |
Local Moderator
Join Date: Oct 2009
Location: Lancashire, UK
Age: 48
Posts: 1,737
|
As far as music, I agree it could be a cd32 game. Like Xenon 2 CDTV, it means you have full CD audio and still two channels for sound effects. It's even possible to emulate a virtual CD drive, by mounting an .ISO on workbench, for HDD installation. That way, you can have many of the remixes from Out Run 2 instead, or have the user select their own music. Plus you dont have to worry about interrupts to play music and SFX together. Just ideas..
|
11 July 2024, 12:23 | #403 |
Registered User
Join Date: Nov 2019
Location: Odense / Denmark
Posts: 251
|
A quick update.
DJ Metune sent over all the SFX, the voice samples are in place now. The engine sounds from Ferrari and traffic require more work. Until now everything has been running from HD. I have been working on the floppy images, and code related to it. Packing/unpacking, boot loader, custom memory manager etc. Some code can be reused from previous projects, but a lot has to be done from scratch. It will probably end up at 3 floppies. I haven't done multi floppy games before, so that's a first :-) Still many things to do, don't take the above as a sign that everything is ready to put onto floppies. |
11 July 2024, 13:11 | #404 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,316
|
|
12 July 2024, 03:11 | #405 | |
Registered User
Join Date: May 2018
Location: Ireland
Posts: 725
|
Quote:
We all very much appreciate your works and the effort/sacrifices involved. |
|
12 July 2024, 11:24 | #406 |
Registered User
Join Date: Nov 2019
Location: Odense / Denmark
Posts: 251
|
|
12 July 2024, 11:25 | #407 | |
Registered User
Join Date: Nov 2019
Location: Odense / Denmark
Posts: 251
|
Quote:
Summer time is "low season", progress slower than beginning of the year. |
|
13 July 2024, 00:39 | #408 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 47
Posts: 1,017
|
Yup. Its progressing nicely- i'm confident agermose will finish it. I'm here for the long haul.
|
13 July 2024, 20:33 | #409 | |
Registered User
Join Date: Nov 2019
Location: Odense / Denmark
Posts: 251
|
Quote:
Thomas, Stefan, Martin, Adrian, Tony, Karl. Last edited by agermose; 13 July 2024 at 21:00. |
|
13 July 2024, 20:58 | #410 |
Registered User
Join Date: Oct 2018
Location: United Kingdom
Posts: 100
|
I've really enjoyed following the progress in this project. OutRun was a favourite arcade machine of mine, the accomplishments so far are immense. Always happy to beta test (wink-wink) - seriously loving your work and can't wait to see the final item. Enjoy!
|
13 July 2024, 21:02 | #411 | |
Registered User
Join Date: Nov 2019
Location: Odense / Denmark
Posts: 251
|
Quote:
My favourite as well. Finishing it in front of a packed arcade was epic back in the day :-) |
|
16 July 2024, 11:21 | #412 |
Registered User
Join Date: Jul 2018
Location: Scotland
Posts: 860
|
I begin to wonder if the game engine could eventually be tweaked to redo Chase HQ on Amiga? Probably require a lot of tweaking but the road routines seem fairly similar, with split paths to.
|
16 July 2024, 11:31 | #413 |
CaptainM68K-SPS France
|
|
16 July 2024, 18:04 | #414 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,679
|
I honestly think that once Outrun is done this can be tweaked to become an engine for car games - that was one of my ideas for the refactored probe outrun STE
|
16 July 2024, 19:06 | #415 |
Martin Shaw
Join Date: Nov 2005
Location: Scotland
Posts: 476
|
I was thinking it would be cool to have an "Original Mode" like Super Hang-On for Mega Drive. You compete against rivals in seasons on various tracks and upgrade your car as you go along. Crashes etc will damage parts of your car effecting handling and performance etc.
|
16 July 2024, 21:38 | #416 |
Registered User
Join Date: Nov 2019
Location: Odense / Denmark
Posts: 251
|
Good suggestions all.
Reassembler showed, what can be done with the engine in Cannonball. I don’t have any current plans to do other car games, after Outrun. We have the 2 next projects in the pipeline already. If I could make a scaled down A500 version of Outrun it would be a great personal accomplishment, but I only have so much spare time to spend. |
17 July 2024, 01:16 | #417 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 47
Posts: 1,017
|
Quote:
|
|
17 July 2024, 19:08 | #418 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,679
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Better Outrun port for Amiga | tekopaa | Retrogaming General Discussion | 399 | 14 April 2022 17:56 |
Outrun Port using Lotus engine? Possible? | 005AGIMA | Retrogaming General Discussion | 243 | 14 March 2022 16:43 |
Outrun adfs | macce2 | request.Old Rare Games | 3 | 18 April 2021 21:22 |
would you like to have an Outrun like for Aga? | sandruzzo | Retrogaming General Discussion | 50 | 30 January 2013 12:03 |
Outrun arcade challenge.......... | Bloodwych | Retrogaming General Discussion | 0 | 12 September 2003 15:42 |
|
|