08 July 2024, 22:22 | #1 |
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Shadow Gangs Zero
Hi guys;
Just putting this here for anyone interested in a 16 bits version of Shadow Gangs. It's targeting the NeoGeo as the lead version, with ports to the Megadrive, Dreamcast and modern machines. (Each taking advantage of the host computer, no emulation). It's not just a 16 bits version of Shadow Gangs, but a longer, improved and incorporating feedback and suggestions I got over the years since Shadow Gangs release. More home version than arcade, not time limit, longer and different levels layouts and settings, more forgiving among the many differences between it and the original. As it is targeting a 16 bits machine, the Amiga version is I hope one day possible, It's not part of the coming Kickstarter on the 1st of August, but it's something I hope to work on in the future, as much of the ground work will be laid out for it. The demo will be sent to press on the 15th of July, and a demo working on the NeoGeo and emulation will be available with the Kickstarter. |
08 July 2024, 22:33 | #2 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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I envision a sizable amount of work that need to be done: is this going to be OCS/ECS or more predictably AGA?
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08 July 2024, 23:03 | #3 |
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08 July 2024, 23:11 | #4 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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I like the idea of the game, is between Shinobi and Magician Lord, however some compromises will need to be done; if needed i can help with the music
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08 July 2024, 23:40 | #5 |
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09 July 2024, 01:18 | #6 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,014
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Impressive to see this amount of dedication to a single game.
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09 July 2024, 01:52 | #7 |
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I was actually working on the sequel "Shadow Gangs II", and last year got some idle time while waiting for artists to finish some work, I thought why not try to have something work on the NeoGeo, this was the start of a long Journey which led to this Shadow Gangs Zero, it was unexpected and unplanned.
As I had good relations with the artists of Shadow Gangs II, I decided to try and have the pixel art Shadow Gangs started. I think people are more drawn into this pixel art look than the original HD look from what I gather from the feedback and overall interest. |
09 July 2024, 19:01 | #8 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
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[ Show youtube player ]
This is the closest on Amiga to shadow gangs I guess- its not out yet though. Aga is suitable too. |
09 July 2024, 21:32 | #9 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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Metro Siege is a beat em up, Shadow Gangs is more a Shinobi style game but the technology used in Metro Siege would definitely benefits Shadow Gangs
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09 July 2024, 23:38 | #10 | |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,014
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Quote:
No but seriously, I refer to a game like Teenage Mutant Ninja Turtles: Shredder's Revenge. The retro pixelated look just... makes it look like a video game. I love it. |
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10 July 2024, 00:07 | #11 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,645
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Same for me: the high res look allow for particulars but feel uncanny, a bit like those Mac OS games that runs in 640x480
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