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#4581 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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My problem is I keep having ideas I never quite finish lol.
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#4582 | |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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Quote:
Which in all seriousness, is a shame. LevelEd is actually a pleasure to use these days compared to when I started all this. Kudos to your good self. |
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#4583 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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I wonder if anyone knows the whereabouts the xenium core author these days. I knew him way back in the late 90s or so. The email address I had for him is long dead. It was a cool mod. Pretty damn hard as I remember.
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#4584 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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#4585 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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I think the quickest way to do that would be to just temporarily build a version with an alternative shade table incbin'd to see how well it works. I did a bunch of work some time ago to better understand that data and have some tooling to create it. One for tomorrow lunch I reckon.
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#4586 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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I tried to register on the board, but the email signup verification doesn't seem to arrive. I'm probably not Flynn Taggart enough for DoomWorld.
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#4587 |
Registered User
Join Date: Feb 2017
Location: Denmark
Posts: 1,275
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#4588 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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#4589 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,306
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#4590 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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This probably needs it's own forum thread but the author of Project Osiris has apparently joined the gzdoom TKG effort now.
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#4591 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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#4592 | |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 2,133
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Quote:
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#4593 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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My modded version of Level M is a homage to the original playable demo. The layout is mostly identical to the TKG level, but the exterior lighting and retexturing is intended to reflect that demo.
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#4594 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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Is there anyone here with a 68040 accelerator (not 3640) ?
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#4595 |
Registered User
Join Date: Apr 2023
Location: piteƄ/sverige
Posts: 15
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just tested with pistorm32, solid 50 fps. just out of curiosity could the player height be adjusted ? and also the bobbing ? feels like he is always crouching and running at the same time. other than amazing work on tkg ! looking foward to higher screenmodes being fullscreen in the future.
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#4596 | |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,687
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Quote:
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#4597 |
Registered User
Join Date: Apr 2023
Location: piteƄ/sverige
Posts: 15
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#4598 |
Registered User
Join Date: May 2020
Location: Figueira da Foz
Posts: 444
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#4599 | |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,306
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![]() Quote:
Note: This only works if the player is in Duck form during the erm.... procedure. |
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#4600 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,240
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Pics or it didn't happen
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